2018-10-07 03:42:33 +00:00
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#pragma once
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2017-02-12 03:17:18 +00:00
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#include "RetroTypes.hpp"
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-02-12 03:17:18 +00:00
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class CStateManager;
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2018-12-08 05:30:43 +00:00
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namespace MP1 {
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class CFaceplateDecoration {
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CAssetId x0_id;
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TToken<CTexture> x4_tex;
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bool xc_ready = false;
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2019-06-12 02:05:17 +00:00
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std::optional<CTexturedQuadFilter> m_texFilter;
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2017-02-12 03:17:18 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CFaceplateDecoration(CStateManager& stateMgr);
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void Update(float dt, CStateManager& stateMgr);
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void Draw(CStateManager& stateMgr);
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2017-02-12 03:17:18 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace MP1
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} // namespace urde
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