metaforce/Runtime/CMemoryCardSysWin.cpp

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#include "Runtime/CMemoryCardSys.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/IMain.hpp"
#include <shlobj.h>
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namespace metaforce {
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#if WINDOWS_STORE
using namespace Windows::Storage;
#endif
/* Partial path-selection logic from
* https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/UICommon/UICommon.cpp
* Modified to not use dolphin-binary-relative paths. */
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kabufuda::SystemString CMemoryCardSys::ResolveDolphinCardPath(kabufuda::ECardSlot slot) {
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if (g_Main->IsUSA() && !g_Main->IsTrilogy()) {
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#if !WINDOWS_STORE
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/* Detect where the User directory is. There are two different cases
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* 1. HKCU\Software\Dolphin Emulator\UserConfigPath exists
* -> Use this as the user directory path
* 2. My Documents exists
* -> Use My Documents\Dolphin Emulator as the User directory path
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*/
/* Check our registry keys */
HKEY hkey;
kabufuda::SystemChar configPath[MAX_PATH] = {0};
if (RegOpenKeyEx(HKEY_CURRENT_USER, _SYS_STR("Software\\Dolphin Emulator"), 0, KEY_QUERY_VALUE, &hkey) ==
ERROR_SUCCESS) {
DWORD size = MAX_PATH;
if (RegQueryValueEx(hkey, _SYS_STR("UserConfigPath"), nullptr, nullptr, (LPBYTE)configPath, &size) !=
ERROR_SUCCESS)
configPath[0] = 0;
RegCloseKey(hkey);
}
/* Get My Documents path in case we need it. */
kabufuda::SystemChar my_documents[MAX_PATH];
bool my_documents_found =
SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_MYDOCUMENTS, nullptr, SHGFP_TYPE_CURRENT, my_documents));
kabufuda::SystemString path;
if (configPath[0]) /* Case 1 */
path = configPath;
else if (my_documents_found) /* Case 2 */
path = kabufuda::SystemString(my_documents) + _SYS_STR("/Dolphin Emulator");
else /* Unable to find */
return {};
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#else
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StorageFolder ^ localFolder = ApplicationData::Current->LocalFolder;
kabufuda::SystemString path(localFolder->Path->Data());
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#endif
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path += fmt::format(FMT_STRING(_SYS_STR("/GC/MemoryCard{}.USA.raw")),
slot == kabufuda::ECardSlot::SlotA ? _SYS_STR('A') : _SYS_STR('B'));
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hecl::Sstat theStat;
if (hecl::Stat(path.c_str(), &theStat) || !S_ISREG(theStat.st_mode))
return {};
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return path;
}
return {};
}
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kabufuda::SystemString CMemoryCardSys::_CreateDolphinCard(kabufuda::ECardSlot slot) {
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if (g_Main->IsUSA() && !g_Main->IsTrilogy()) {
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#if !WINDOWS_STORE
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/* Detect where the User directory is. There are two different cases
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* 1. HKCU\Software\Dolphin Emulator\UserConfigPath exists
* -> Use this as the user directory path
* 2. My Documents exists
* -> Use My Documents\Dolphin Emulator as the User directory path
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*/
/* Check our registry keys */
HKEY hkey;
kabufuda::SystemChar configPath[MAX_PATH] = {0};
if (RegOpenKeyEx(HKEY_CURRENT_USER, _SYS_STR("Software\\Dolphin Emulator"), 0, KEY_QUERY_VALUE, &hkey) ==
ERROR_SUCCESS) {
DWORD size = MAX_PATH;
if (RegQueryValueEx(hkey, _SYS_STR("UserConfigPath"), nullptr, nullptr, (LPBYTE)configPath, &size) !=
ERROR_SUCCESS)
configPath[0] = 0;
RegCloseKey(hkey);
}
/* Get My Documents path in case we need it. */
kabufuda::SystemChar my_documents[MAX_PATH];
bool my_documents_found =
SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_MYDOCUMENTS, nullptr, SHGFP_TYPE_CURRENT, my_documents));
kabufuda::SystemString path;
if (configPath[0]) /* Case 1 */
path = configPath;
else if (my_documents_found) /* Case 2 */
path = kabufuda::SystemString(my_documents) + _SYS_STR("/Dolphin Emulator");
else /* Unable to find */
return {};
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#else
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StorageFolder ^ localFolder = ApplicationData::Current->LocalFolder;
kabufuda::SystemString path(localFolder->Path->Data());
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#endif
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path += _SYS_STR("/GC");
if (hecl::RecursiveMakeDir(path.c_str()) < 0)
return {};
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path += fmt::format(FMT_STRING(_SYS_STR("/MemoryCard{}.USA.raw")),
slot == kabufuda::ECardSlot::SlotA ? _SYS_STR('A') : _SYS_STR('B'));
const auto fp = hecl::FopenUnique(path.c_str(), _SYS_STR("wb"));
if (fp == nullptr) {
return {};
}
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return path;
}
return {};
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}
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} // namespace metaforce