2020-01-15 12:07:48 +00:00
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#include "Runtime/Character/CMetaAnimFactory.hpp"
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#include "Runtime/Character/CMetaAnimBlend.hpp"
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#include "Runtime/Character/CMetaAnimPhaseBlend.hpp"
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#include "Runtime/Character/CMetaAnimPlay.hpp"
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#include "Runtime/Character/CMetaAnimRandom.hpp"
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#include "Runtime/Character/CMetaAnimSequence.hpp"
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2016-04-10 21:22:59 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2016-04-10 21:22:59 +00:00
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2018-12-08 05:30:43 +00:00
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std::shared_ptr<IMetaAnim> CMetaAnimFactory::CreateMetaAnim(CInputStream& in) {
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EMetaAnimType type = EMetaAnimType(in.readUint32Big());
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2016-04-10 21:22:59 +00:00
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2018-12-08 05:30:43 +00:00
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switch (type) {
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case EMetaAnimType::Play:
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return std::make_shared<CMetaAnimPlay>(in);
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case EMetaAnimType::Blend:
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return std::make_shared<CMetaAnimBlend>(in);
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case EMetaAnimType::PhaseBlend:
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return std::make_shared<CMetaAnimPhaseBlend>(in);
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case EMetaAnimType::Random:
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return std::make_shared<CMetaAnimRandom>(in);
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case EMetaAnimType::Sequence:
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return std::make_shared<CMetaAnimSequence>(in);
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default:
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break;
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}
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2016-04-10 21:22:59 +00:00
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2018-12-08 05:30:43 +00:00
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return {};
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2016-04-10 21:22:59 +00:00
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}
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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