#include "CAnimTreeNode.hpp"
namespace urde
{
CAnimTreeEffectiveContribution CAnimTreeNode::GetContributionOfHighestInfluence() const
return VGetContributionOfHighestInfluence();
}
u32 CAnimTreeNode::GetNumChildren() const
return VGetNumChildren();
std::shared_ptr<IAnimReader> CAnimTreeNode::GetBestUnblendedChild() const
return VGetBestUnblendedChild();