2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2015-08-18 05:54:43 +00:00
|
|
|
|
2016-09-13 05:36:21 +00:00
|
|
|
#include "CIOWin.hpp"
|
|
|
|
#include "CToken.hpp"
|
|
|
|
#include "Graphics/CTexture.hpp"
|
|
|
|
#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
|
|
|
|
|
2016-03-04 23:04:53 +00:00
|
|
|
namespace urde
|
2015-08-18 05:54:43 +00:00
|
|
|
{
|
|
|
|
|
2016-09-13 05:36:21 +00:00
|
|
|
class CSplashScreen : public CIOWin
|
2015-08-18 05:54:43 +00:00
|
|
|
{
|
2016-09-13 05:36:21 +00:00
|
|
|
public:
|
|
|
|
enum class ESplashScreen
|
|
|
|
{
|
|
|
|
Nintendo,
|
|
|
|
Retro,
|
|
|
|
Dolby
|
|
|
|
};
|
|
|
|
enum class EProgressivePhase
|
|
|
|
{
|
|
|
|
Before,
|
|
|
|
During,
|
|
|
|
After
|
|
|
|
};
|
|
|
|
private:
|
|
|
|
ESplashScreen x14_which;
|
|
|
|
float x18_splashTimeout = 2.f;
|
|
|
|
//float x1c_progSelectionTimeout = 0.f;
|
|
|
|
//EProgressivePhase x20_progressivePhase = EProgressivePhase::Before;
|
|
|
|
//bool x24_progressiveSelection = true;
|
|
|
|
bool x25_textureLoaded = false;
|
2016-09-14 05:54:09 +00:00
|
|
|
CTexturedQuadFilterAlpha m_quad;
|
2016-09-13 05:36:21 +00:00
|
|
|
public:
|
|
|
|
CSplashScreen(ESplashScreen);
|
|
|
|
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
|
|
|
|
void Draw() const;
|
2015-08-18 05:54:43 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|