metaforce/Runtime/Character/CAnimTreeNode.cpp

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#include "CAnimTreeNode.hpp"
namespace urde
{
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CAnimTreeEffectiveContribution CAnimTreeNode::GetContributionOfHighestInfluence() const
{
return VGetContributionOfHighestInfluence();
}
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u32 CAnimTreeNode::GetNumChildren() const
{
return VGetNumChildren();
}
std::shared_ptr<IAnimReader> CAnimTreeNode::GetBestUnblendedChild() const
{
return VGetBestUnblendedChild();
}
}