2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CAUDIOSYS_HPP__
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#define __URDE_CAUDIOSYS_HPP__
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2015-08-18 05:54:43 +00:00
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#include "../GCNTypes.hpp"
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2016-03-04 23:04:53 +00:00
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#include "zeus/CVector3f.hpp"
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2016-09-14 05:54:09 +00:00
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#include "amuse/amuse.hpp"
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2016-12-14 22:56:59 +00:00
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#include "boo/audiodev/IAudioVoiceEngine.hpp"
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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2015-08-18 05:54:43 +00:00
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2016-03-04 23:04:53 +00:00
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namespace urde
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{
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class CSimplePool;
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class CAudioGroupSet;
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CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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class CAudioSys
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{
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static CAudioSys* g_SharedSys;
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boo::IAudioVoiceEngine* m_voiceEngine;
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amuse::Engine m_engine;
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public:
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enum class ESurroundModes
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{
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Mono,
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Stereo,
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Surround
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};
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2015-08-20 02:52:07 +00:00
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struct C3DEmitterParmData
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{
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2016-09-16 23:43:33 +00:00
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zeus::CVector3f x0_pos;
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zeus::CVector3f xc_dir;
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float x18_maxDist;
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float x1c_distComp;
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u32 x20_flags;
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u16 x24_sfxId;
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2016-12-29 05:53:00 +00:00
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float x26_maxVol;
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float x27_minVol;
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u8 x28_extra[2];
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};
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CAudioSys(boo::IAudioVoiceEngine* voiceEngine,
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amuse::IBackendVoiceAllocator& backend, u8,u8,u8,u8,u32)
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: m_voiceEngine(voiceEngine), m_engine(backend)
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2015-08-18 05:54:43 +00:00
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{
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g_SharedSys = this;
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}
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~CAudioSys()
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{
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g_SharedSys = nullptr;
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}
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static void AddAudioGroup(const amuse::AudioGroupData& data)
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{
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g_SharedSys->m_engine.addAudioGroup(data);
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}
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static void RemoveAudioGroup(const amuse::AudioGroupData& data)
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{
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g_SharedSys->m_engine.removeAudioGroup(data);
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}
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static boo::IAudioVoiceEngine* GetVoiceEngine()
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{
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return g_SharedSys->m_voiceEngine;
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}
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static amuse::Engine& GetAmuseEngine()
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{
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return g_SharedSys->m_engine;
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}
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2017-01-10 07:15:49 +00:00
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static void SetSurroundMode(ESurroundModes mode)
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{
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}
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static TLockedToken<CAudioGroupSet> FindGroupSet(const std::string& name);
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static const std::string& SysGetGroupSetName(ResId id);
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static bool SysLoadGroupSet(CSimplePool* pool, ResId id);
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static bool SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, const std::string& name, ResId id);
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static void SysUnloadAudioGroupSet(const std::string& name);
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static bool SysIsGroupSetLoaded(const std::string& name);
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static void SysAddGroupIntoAmuse(const std::string& name);
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static void SysRemoveGroupFromAmuse(const std::string& name);
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2015-08-18 05:54:43 +00:00
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};
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}
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2016-04-13 06:07:23 +00:00
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#endif // __URDE_CAUDIOSYS_HPP__
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