metaforce/Runtime/World/CScriptActor.hpp

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#ifndef __URDE_CSCRIPTACTOR_HPP__
#define __URDE_CSCRIPTACTOR_HPP__
#include "CPhysicsActor.hpp"
namespace urde
{
class CScriptActor : public CPhysicsActor
{
public:
CScriptActor(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const zeus::CAABox& aabb, float, float, const CMaterialList& matList, const CHealthInfo&,
const CDamageVulnerability&, const CActorParameters&, bool, bool, u32, float, bool, bool, bool, bool);
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void Accept(IVisitor& visitor);
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};
}
#endif // __URDE_CSCRIPTACTOR_HPP__