2016-04-19 00:17:49 +00:00
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#ifndef __URDE_CSCRIPTACTOR_HPP__
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#define __URDE_CSCRIPTACTOR_HPP__
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#include "CPhysicsActor.hpp"
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namespace urde
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{
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class CScriptActor : public CPhysicsActor
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{
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public:
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2016-12-19 18:27:58 +00:00
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CScriptActor(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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const zeus::CAABox& aabb, float, float, const CMaterialList& matList, const CHealthInfo&,
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const CDamageVulnerability&, const CActorParameters&, bool, bool, u32, float, bool, bool, bool, bool);
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2016-04-19 00:17:49 +00:00
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};
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}
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#endif // __URDE_CSCRIPTACTOR_HPP__
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