2017-08-13 05:26:14 +00:00
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#include "RetroTypes.hpp"
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#include "GameGlobalObjects.hpp"
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#include "IMain.hpp"
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-08-13 05:26:14 +00:00
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logvisor::Module Log("urde::RetroTypes::CAssetId");
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2018-12-08 05:30:43 +00:00
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CAssetId::CAssetId(CInputStream& in) {
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if (g_Main) {
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if (g_Main->GetExpectedIdSize() == sizeof(u32))
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Assign(in.readUint32Big());
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else if (g_Main->GetExpectedIdSize() == sizeof(u64))
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Assign(in.readUint64Big());
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2017-08-13 05:26:14 +00:00
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else
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2018-12-08 05:30:43 +00:00
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Log.report(logvisor::Fatal, "Unsupported id length %i", g_Main->GetExpectedIdSize());
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} else
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Log.report(logvisor::Fatal, "Input constructor called before runtime Main entered!");
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2017-08-13 05:26:14 +00:00
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}
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2018-12-08 05:30:43 +00:00
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void CAssetId::PutTo(COutputStream& out) {
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if (g_Main) {
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if (g_Main->GetExpectedIdSize() == sizeof(u32))
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out.writeUint32Big(u32(id));
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else if (g_Main->GetExpectedIdSize() == sizeof(u64))
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out.writeUint64Big(id);
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2017-08-13 05:26:14 +00:00
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else
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2018-12-08 05:30:43 +00:00
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Log.report(logvisor::Fatal, "Unsupported id length %i", g_Main->GetExpectedIdSize());
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} else
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Log.report(logvisor::Fatal, "PutTo called before runtime Main entered!");
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2017-08-13 05:26:14 +00:00
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}
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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