2019-12-22 20:04:07 +00:00
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#include "Runtime/CGameOptionsTouchBar.hpp"
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2017-02-10 09:00:57 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-02-10 09:00:57 +00:00
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2018-12-08 05:30:43 +00:00
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CGameOptionsTouchBar::EAction CGameOptionsTouchBar::PopAction() { return EAction::None; }
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void CGameOptionsTouchBar::GetSelection(int& left, int& right, int& value) { left = -1, right = -1, value = -1; }
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2020-04-27 01:47:01 +00:00
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void CGameOptionsTouchBar::SetSelection([[maybe_unused]] int left, [[maybe_unused]] int right, [[maybe_unused]] int value) {
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2020-04-24 00:34:03 +00:00
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}
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2017-02-10 09:00:57 +00:00
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#ifndef __APPLE__
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2018-12-08 05:30:43 +00:00
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std::unique_ptr<CGameOptionsTouchBar> NewGameOptionsTouchBar() { return std::make_unique<CGameOptionsTouchBar>(); }
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2017-02-10 09:00:57 +00:00
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#endif
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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