2016-08-14 21:11:44 +00:00
|
|
|
#ifndef __URDE_CGRAPPLEARM_HPP__
|
|
|
|
#define __URDE_CGRAPPLEARM_HPP__
|
|
|
|
|
|
|
|
#include "RetroTypes.hpp"
|
|
|
|
#include "zeus/CVector3f.hpp"
|
|
|
|
#include "Character/CModelData.hpp"
|
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
|
|
|
|
class CGrappleArm
|
|
|
|
{
|
|
|
|
CModelData x0_modelData;
|
2017-06-18 01:58:13 +00:00
|
|
|
zeus::CTransform x220_;
|
2016-08-14 21:11:44 +00:00
|
|
|
public:
|
|
|
|
CGrappleArm(const zeus::CVector3f& vec);
|
2016-08-15 01:19:04 +00:00
|
|
|
void AsyncLoadSuit(CStateManager& mgr);
|
2017-06-18 01:58:13 +00:00
|
|
|
void SetX220(const zeus::CTransform& xf) { x220_ = xf; }
|
2016-08-14 21:11:44 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __URDE_CGRAPPLEARM_HPP__
|