metaforce/Runtime/GuiSys/CGuiPane.cpp

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#include "CGuiPane.hpp"
namespace urde
{
CGuiPane::CGuiPane(const CGuiWidgetParms& parms, float a, float b, const zeus::CVector3f& vec)
: CGuiWidget(parms), xf8_a(a), xfc_b(b), x108_vec(vec)
{
InitializeBuffers();
}
CGuiPane* CGuiPane::Create(CGuiFrame* frame, CInputStream& in, bool flag)
{
CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag);
float a = in.readFloatBig();
float b = in.readFloatBig();
zeus::CVector3f vec;
vec.read(in);
return new CGuiPane(parms, a, b, vec);
}
}