metaforce/Runtime/Character/CMetaAnimSequence.hpp

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#ifndef __URDE_CMETAANIMSEQUENCE_HPP__
#define __URDE_CMETAANIMSEQUENCE_HPP__
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#include "IMetaAnim.hpp"
#include "IOStreams.hpp"
namespace urde
{
class CMetaAnimSequence : public IMetaAnim
{
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std::vector<std::shared_ptr<IMetaAnim>> x4_sequence;
std::vector<std::shared_ptr<IMetaAnim>> CreateSequence(CInputStream& in);
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public:
CMetaAnimSequence(CInputStream& in);
EMetaAnimType GetType() const {return EMetaAnimType::Sequence;}
void GetUniquePrimitives(std::set<CPrimitive>& primsOut) const;
std::shared_ptr<CAnimTreeNode> VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const;
};
}
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#endif // __URDE_CMETAANIMSEQUENCE_HPP__