metaforce/Runtime/Character/CSegStatementSet.hpp

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#pragma once
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#include "CAnimPerSegmentData.hpp"
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#include "CSegId.hpp"
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namespace urde
{
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class CSegIdList;
class CCharLayoutInfo;
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class CSegStatementSet
{
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public:
/* Used to be a pointer to arbitrary subclass-provided storage,
* now it's a self-stored array */
CAnimPerSegmentData x4_segData[100];
void Add(const CSegIdList& list, const CCharLayoutInfo& layout,
const CSegStatementSet& other, float weight);
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CAnimPerSegmentData& operator[](const CSegId& idx) { return x4_segData[idx]; }
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};
}