metaforce/DataSpec/DNAMP1/ScriptObjects/Steam.hpp

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2015-09-10 20:30:35 +00:00
#ifndef _DNAMP1_STEAM_HPP_
#define _DNAMP1_STEAM_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Steam : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> volume;
DamageInfo damageInfo;
Value<atVec3f> unknown1;
Value<atUint32> unknown2;
Value<bool> unknown3;
UniqueID32 texture;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<bool> unknown8;
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
{
if (texture)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture);
ent->name = name + "_texture";
}
}
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};
}
}
#endif