metaforce/Runtime/Character/CAnimation.hpp

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#pragma once
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#include <memory>
#include <string>
#include "Runtime/IOStreams.hpp"
#include "Runtime/Character/CMetaAnimFactory.hpp"
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namespace urde {
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class IMetaAnim;
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class CAnimation {
std::string x0_name;
std::shared_ptr<IMetaAnim> x10_anim;
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public:
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CAnimation(CInputStream& in);
const std::shared_ptr<IMetaAnim>& GetMetaAnim() const { return x10_anim; }
std::string_view GetMetaAnimName() const { return x0_name; }
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};
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} // namespace urde