metaforce/Runtime/Audio/CSfxManager.cpp

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2016-04-17 02:50:45 +00:00
#include "CSfxManager.hpp"
namespace urde
{
void CSfxManager::AddListener(ESfxChannels,
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
const zeus::CVector3f& right, const zeus::CVector3f& up,
float, float, float, u32, u8)
{
}
void CSfxManager::UpdateListener(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
const zeus::CVector3f& heading, const zeus::CVector3f& up,
u8 vol)
{
}
}