metaforce/Runtime/MP1/World/CMetroidPrimeProjectile.hpp

35 lines
1.1 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2018-02-11 05:27:00 +00:00
#include "Weapon/CEnergyProjectile.hpp"
2018-12-08 05:30:43 +00:00
namespace urde::MP1 {
2018-02-11 05:27:00 +00:00
2018-12-08 05:30:43 +00:00
struct SPrimeProjectileInfo {
u32 x0_propertyCount;
TToken<CGenDescription> x4_particle;
CDamageInfo xc_dInfo;
float x28_;
float x2c_;
float x30_;
CAssetId x34_texture;
bool x38_24_ : 1;
bool x38_25_ : 1;
bool x38_26_ : 1;
bool x38_27_ : 1;
explicit SPrimeProjectileInfo(CInputStream& in);
2018-02-11 05:27:00 +00:00
};
2018-12-08 05:30:43 +00:00
class CMetroidPrimeProjectile : public CEnergyProjectile {
SPrimeProjectileInfo x3d8_auxData;
2018-02-11 05:27:00 +00:00
public:
2018-12-08 05:30:43 +00:00
CMetroidPrimeProjectile(bool active, const TToken<CWeaponDescription>& desc, EWeaponType type,
const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, const SPrimeProjectileInfo& auxData,
TUniqueId homingTarget, EProjectileAttrib attribs, const zeus::CVector3f& scale,
2019-01-29 08:28:35 +00:00
const rstl::optional<TLockedToken<CGenDescription>>& visorParticle, u16 visorSfx,
2018-12-08 05:30:43 +00:00
bool sendCollideMsg);
2018-02-11 05:27:00 +00:00
};
2018-12-08 05:30:43 +00:00
} // namespace urde::MP1