metaforce/Runtime/Weapon/CFlameInfo.hpp

23 lines
396 B
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2017-05-09 13:27:07 +00:00
#include "Weapon/CGameProjectile.hpp"
2018-12-08 05:30:43 +00:00
namespace urde {
class CFlameInfo {
s32 x0_;
s32 x4_;
CAssetId x8_flameFxId;
s32 xc_;
float x10_;
float x18_;
float x1c_;
2017-05-09 13:27:07 +00:00
public:
2018-12-08 05:30:43 +00:00
CFlameInfo(s32, s32, CAssetId, s32, float, float, float);
2017-05-09 13:27:07 +00:00
2018-12-08 05:30:43 +00:00
void GetAttributes() const;
float GetLength() const;
CAssetId GetFlameFxId() const { return x8_flameFxId; }
2017-05-09 13:27:07 +00:00
};
2018-12-08 05:30:43 +00:00
} // namespace urde