metaforce/Runtime/MP1/World/CActorContraption.cpp

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#include "MP1/World/CActorContraption.hpp"
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#include "Weapon/CFlameThrower.hpp"
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#include "Weapon/CFlameInfo.hpp"
#include "Character/CInt32POINode.hpp"
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#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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namespace urde
{
MP1::CActorContraption::CActorContraption(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabox,
const CMaterialList& matList, float mass, float zMomentum, const CHealthInfo& hInfo,
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const CDamageVulnerability& dVuln, const CActorParameters& aParams,
ResId part, const CDamageInfo& dInfo, bool active)
: CScriptActor(uid, name, info, xf, std::move(mData), aabox, mass, zMomentum, matList, hInfo, dVuln, aParams, false, active, 0,
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1.f, false, false, false, false)
, x300_flameThrowerGen(g_SimplePool->GetObj("FlameThrower"))
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, x308_flameFxId(part)
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, x30c_dInfo(dInfo)
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{
}
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void MP1::CActorContraption::Accept(IVisitor& visitor) { visitor.Visit(this); }
void MP1::CActorContraption::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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bool curActive = GetActive();
if (msg == EScriptObjectMessage::Registered)
AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
else if (msg == EScriptObjectMessage::SetToZero)
ResetFlameThrowers(mgr);
AcceptScriptMsg(msg, uid, mgr);
if (curActive == GetActive() || !GetActive())
return;
ResetFlameThrowers(mgr);
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}
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void MP1::CActorContraption::Think(float dt, CStateManager& mgr)
{
CScriptActor::Think(dt, mgr);
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for (const std::pair<TUniqueId, std::string>& uid : x2e8_children)
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{
CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
if (act && act->GetActive())
act->SetTransform(x34_transform * act->GetScaledLocatorTransform(uid.second));
}
}
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void MP1::CActorContraption::ResetFlameThrowers(CStateManager& mgr)
{
for (const std::pair<TUniqueId, std::string>& uid : x2e8_children)
{
CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
if (act && !act->GetX400_25())
act->Reset(mgr, false);
}
}
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void MP1::CActorContraption::DoUserAnimEvent(CStateManager& mgr, CInt32POINode& node, EUserEventType evType, float dt)
{
if (evType == EUserEventType::DamageOff)
{
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ResetFlameThrowers(mgr);
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}
else if (evType == EUserEventType::DamageOn)
{
CFlameThrower* fl = CreateFlameThrower(node.GetLocatorName(), mgr);
if (fl && fl->GetX400_25())
fl->Fire(GetTransform(), mgr, false);
}
else
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CActor::DoUserAnimEvent(mgr, node, evType, dt);
}
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CFlameThrower* MP1::CActorContraption::CreateFlameThrower(const std::string& name, CStateManager& mgr)
{
const auto& it = std::find_if(x2e8_children.begin(), x2e8_children.end(),
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[&name](const std::pair<TUniqueId, std::string>& p) { return p.second == name; });
if (it == x2e8_children.end())
{
TUniqueId id = mgr.AllocateUniqueId();
CFlameInfo flameInfo(6, 6, x308_flameFxId, 20, 0.5f, 1.f, 1.f);
CFlameThrower* ret = new CFlameThrower(x300_flameThrowerGen, name, EWeaponType::Missile, flameInfo,
zeus::CTransform::Identity(), EMaterialTypes::CollisionActor, x30c_dInfo,
id, GetAreaId(), GetUniqueId(), 0, -1, -1, -1);
x2e8_children.emplace_back(id, name);
mgr.AddObject(ret);
return ret;
}
return static_cast<CFlameThrower*>(mgr.ObjectById(it->first));
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}
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}