2018-10-07 03:42:33 +00:00
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#pragma once
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2017-04-22 06:42:32 +00:00
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2019-09-28 02:53:03 +00:00
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#include "Runtime/RetroTypes.hpp"
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#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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#include <zeus/CColor.hpp>
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#include <zeus/CMatrix4f.hpp>
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2017-04-22 06:42:32 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2017-04-22 06:42:32 +00:00
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2018-12-08 05:30:43 +00:00
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class CMapSurfaceShader {
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struct Uniform {
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zeus::CMatrix4f mtx;
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zeus::CColor color;
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};
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2017-04-22 06:42:32 +00:00
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2018-12-08 05:30:43 +00:00
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boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
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boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
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boo::ObjToken<boo::IGraphicsBufferS> m_ibo;
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boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
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2017-04-22 06:42:32 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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static void Initialize();
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static void Shutdown();
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CMapSurfaceShader(boo::IGraphicsDataFactory::Context& ctx, const boo::ObjToken<boo::IGraphicsBufferS>& vbo,
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const boo::ObjToken<boo::IGraphicsBufferS>& ibo);
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void draw(const zeus::CColor& color, u32 start, u32 count);
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2017-04-22 06:42:32 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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