metaforce/Runtime/World/CHUDBillboardEffect.cpp

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#include "CHUDBillboardEffect.hpp"
#include "TCastTo.hpp"
#include "CStateManager.hpp"
#include "Camera/CGameCamera.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "World/CPlayer.hpp"
#include "World/CWorld.hpp"
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namespace urde {
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u32 CHUDBillboardEffect::g_IndirectTexturedBillboardCount = 0;
u32 CHUDBillboardEffect::g_BillboardCount = 0;
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CHUDBillboardEffect::CHUDBillboardEffect(const rstl::optional<TToken<CGenDescription>>& particle,
const rstl::optional<TToken<CElectricDescription>>& electric,
TUniqueId uid, bool active, std::string_view name, float dist,
const zeus::CVector3f& scale0, const zeus::CColor& color,
const zeus::CVector3f& scale1, const zeus::CVector3f& translation)
: CEffect(uid, CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList), active, name, zeus::CTransform()) {
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xec_translation = translation;
xec_translation.y() += dist;
xf8_localScale = scale1 * scale0;
x104_24_renderAsParticleGen = true;
x104_25_enableRender = false;
x104_26_isElementGen = false;
x104_27_runIndefinitely = false;
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if (particle) {
x104_26_isElementGen = true;
xe8_generator = std::make_unique<CElementGen>(*particle);
if (static_cast<CElementGen&>(*xe8_generator).IsIndirectTextured())
++g_IndirectTexturedBillboardCount;
} else {
xe8_generator = std::make_unique<CParticleElectric>(*electric);
}
++g_BillboardCount;
xe8_generator->SetModulationColor(color);
xe8_generator->SetLocalScale(xf8_localScale);
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}
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CHUDBillboardEffect::~CHUDBillboardEffect() {
--g_BillboardCount;
if (xe8_generator->Get4CharId() == FOURCC('PART'))
if (static_cast<CElementGen&>(*xe8_generator).IsIndirectTextured())
--g_IndirectTexturedBillboardCount;
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}
void CHUDBillboardEffect::Accept(IVisitor& visitor) { visitor.Visit(this); }
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float CHUDBillboardEffect::CalcGenRate() {
float f1;
if (g_BillboardCount + g_IndirectTexturedBillboardCount <= 4)
f1 = 0.f;
else
f1 = g_BillboardCount * 0.2f + g_IndirectTexturedBillboardCount * 0.1f;
return 1.f - std::min(f1, 0.8f);
}
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void CHUDBillboardEffect::Think(float dt, CStateManager& mgr) {
if (GetActive()) {
mgr.SetActorAreaId(*this, mgr.GetWorld()->GetCurrentAreaId());
float oldGenRate = xe8_generator->GetGeneratorRate();
xe8_generator->SetGeneratorRate(oldGenRate * CalcGenRate());
xe8_generator->Update(dt);
xe8_generator->SetGeneratorRate(oldGenRate);
if (!x104_27_runIndefinitely) {
x108_timeoutTimer += dt;
if (x108_timeoutTimer > 30.f) {
mgr.FreeScriptObject(GetUniqueId());
return;
}
}
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if (xe8_generator->IsSystemDeletable())
mgr.FreeScriptObject(GetUniqueId());
}
}
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void CHUDBillboardEffect::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
if (x104_25_enableRender && x104_24_renderAsParticleGen) {
g_Renderer->AddParticleGen(*xe8_generator);
}
}
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void CHUDBillboardEffect::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
if (mgr.GetPlayer().GetCameraState() == CPlayer::EPlayerCameraState::FirstPerson) {
zeus::CTransform camXf = mgr.GetCameraManager()->GetCurrentCameraTransform(mgr);
xe8_generator->SetGlobalTranslation(camXf * xec_translation);
xe8_generator->SetGlobalOrientation(camXf);
x104_25_enableRender = true;
} else {
x104_25_enableRender = false;
}
x104_24_renderAsParticleGen = !mgr.RenderLast(GetUniqueId());
}
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void CHUDBillboardEffect::Render(const CStateManager& mgr) const {
if (x104_25_enableRender && !x104_24_renderAsParticleGen) {
xe8_generator->Render();
}
}
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float CHUDBillboardEffect::GetNearClipDistance(CStateManager& mgr) {
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetNearClipDistance() + 0.01f;
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}
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zeus::CVector3f CHUDBillboardEffect::GetScaleForPOV(CStateManager& mgr) { return {0.155f, 1.f, 0.155f}; }
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} // namespace urde