metaforce/DataSpec/SpecBase.hpp

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#ifndef SPECBASE_HPP
#define SPECBASE_HPP
#include <functional>
#include <thread>
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#include "hecl/Database.hpp"
#include "hecl/Blender/Token.hpp"
#include "Runtime/RetroTypes.hpp"
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namespace nod
{
class DiscBase;
class Node;
}
namespace athena::io
{
class FileWriter;
class YAMLDocWriter;
}
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namespace DataSpec
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{
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struct SpecBase : hecl::Database::IDataSpec
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{
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/* HECL Adaptors */
void setThreadProject();
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bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps);
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void doExtract(const ExtractPassInfo& info, FProgress progress);
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bool canCook(const hecl::ProjectPath& path, hecl::blender::Token& btok);
const hecl::Database::DataSpecEntry* overrideDataSpec(const hecl::ProjectPath& path,
const hecl::Database::DataSpecEntry* oldEntry,
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hecl::blender::Token& btok) const;
void doCook(const hecl::ProjectPath& path, const hecl::ProjectPath& cookedPath,
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bool fast, hecl::blender::Token& btok, FCookProgress progress);
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bool canPackage(const hecl::ProjectPath& path);
void doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry,
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bool fast, hecl::blender::Token& btok, FProgress progress, hecl::ClientProcess* cp);
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/* Extract handlers */
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virtual bool checkStandaloneID(const char* id) const=0;
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virtual bool checkFromStandaloneDisc(nod::DiscBase& disc,
const hecl::SystemString& regstr,
const std::vector<hecl::SystemString>& args,
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std::vector<ExtractReport>& reps)=0;
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virtual bool checkFromTrilogyDisc(nod::DiscBase& disc,
const hecl::SystemString& regstr,
const std::vector<hecl::SystemString>& args,
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std::vector<ExtractReport>& reps)=0;
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virtual bool extractFromDisc(nod::DiscBase& disc, bool force,
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FProgress progress)=0;
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/* Convert path to object tag */
virtual urde::SObjectTag buildTagFromPath(const hecl::ProjectPath& path,
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hecl::blender::Token& btok) const=0;
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/* Even if PC spec is being cooked, this will return the vanilla GCN spec */
virtual const hecl::Database::DataSpecEntry& getOriginalSpec() const=0;
/* This will return a pseudo-spec for unmodified resources */
virtual const hecl::Database::DataSpecEntry& getUnmodifiedSpec() const=0;
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/* Basic path check (game directory matching) */
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virtual bool checkPathPrefix(const hecl::ProjectPath& path) const=0;
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/* Pre-cook handlers */
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virtual bool validateYAMLDNAType(athena::io::IStreamReader& fp) const=0;
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/* Cook handlers */
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using BlendStream = hecl::blender::DataStream;
using Mesh = hecl::blender::Mesh;
using ColMesh = hecl::blender::ColMesh;
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using PathMesh = hecl::blender::PathMesh;
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using Light = hecl::blender::Light;
using Actor = hecl::blender::Actor;
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virtual void cookMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, bool fast, hecl::blender::Token& btok,
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FCookProgress progress)=0;
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virtual void cookColMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, bool fast, hecl::blender::Token& btok,
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FCookProgress progress)=0;
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virtual void cookPathMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
BlendStream& ds, bool fast, hecl::blender::Token& btok,
FCookProgress progress)=0;
virtual void cookActor(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, bool fast, hecl::blender::Token& btok,
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FCookProgress progress)=0;
virtual void cookArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, bool fast, hecl::blender::Token& btok,
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FCookProgress progress)=0;
virtual void cookWorld(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, bool fast, hecl::blender::Token& btok,
FCookProgress progress)=0;
virtual void cookGuiFrame(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, hecl::blender::Token& btok,
FCookProgress progress)=0;
virtual void cookYAML(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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athena::io::IStreamReader& fin, FCookProgress progress)=0;
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virtual void cookAudioGroup(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
FCookProgress progress)=0;
virtual void cookSong(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
FCookProgress progress)=0;
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virtual void cookMapArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, hecl::blender::Token& btok,
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FCookProgress progress)=0;
virtual void cookMapUniverse(const hecl::ProjectPath& out, const hecl::ProjectPath& in,
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BlendStream& ds, hecl::blender::Token& btok,
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FCookProgress progress)=0;
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/* Dependency flatteners */
void flattenDependencies(const hecl::ProjectPath& in,
std::vector<hecl::ProjectPath>& pathsOut,
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hecl::blender::Token& btok);
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void flattenDependencies(const class UniqueID32& id, std::vector<hecl::ProjectPath>& pathsOut);
void flattenDependencies(const class UniqueID64& id, std::vector<hecl::ProjectPath>& pathsOut);
virtual void flattenDependenciesYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut)=0;
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virtual void flattenDependenciesANCSYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut)=0;
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virtual void buildWorldPakList(const hecl::ProjectPath& worldPath,
const hecl::ProjectPath& worldPathCooked,
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hecl::blender::Token& btok,
athena::io::FileWriter& w,
std::vector<urde::SObjectTag>& listOut,
atUint64& resTableOffset) {}
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virtual void buildPakList(hecl::blender::Token& btok,
athena::io::FileWriter& w,
const std::vector<urde::SObjectTag>& list,
const std::vector<std::pair<urde::SObjectTag, std::string>>& nameList,
atUint64& resTableOffset) {}
virtual void writePakFileIndex(athena::io::FileWriter& w,
const std::vector<urde::SObjectTag>& tags,
const std::vector<std::tuple<size_t, size_t, bool>>& index,
atUint64 resTableOffset) {}
virtual std::pair<std::unique_ptr<uint8_t[]>, size_t>
compressPakData(const urde::SObjectTag& tag, const uint8_t* data, size_t len) { return {}; }
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const hecl::ProjectPath& getMasterShaderPath() const {return m_masterShader;}
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/* Support functions for resolving paths from IDs */
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virtual hecl::ProjectPath getWorking(class UniqueID32&) {return hecl::ProjectPath();}
virtual hecl::ProjectPath getWorking(class UniqueID64&) {return hecl::ProjectPath();}
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hecl::ProjectPath getCookedPath(const hecl::ProjectPath& working, bool pcTarget) const;
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/* Project accessor */
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hecl::Database::Project& getProject() const {return m_project;}
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/* Extract RandomStatic entropy */
void extractRandomStaticEntropy(const uint8_t* buf, const hecl::ProjectPath& noAramPath);
/* Tag cache functions */
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urde::SObjectTag tagFromPath(const hecl::ProjectPath& path, hecl::blender::Token& btok) const;
hecl::ProjectPath pathFromTag(const urde::SObjectTag& tag) const;
bool waitForTagReady(const urde::SObjectTag& tag, const hecl::ProjectPath*& pathOut);
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const urde::SObjectTag* getResourceIdByName(std::string_view name) const;
hecl::FourCC getResourceTypeById(urde::CAssetId id) const;
void enumerateResources(const std::function<bool(const urde::SObjectTag&)>& lambda) const;
void enumerateNamedResources(
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const std::function<bool(std::string_view, const urde::SObjectTag&)>& lambda) const;
void cancelBackgroundIndex();
void beginBackgroundIndex();
bool backgroundIndexRunning() const { return m_backgroundRunning; }
void waitForIndexComplete() const;
virtual void getTagListForFile(const char* pakName, std::vector<urde::SObjectTag>& out) const {}
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SpecBase(const hecl::Database::DataSpecEntry* specEntry, hecl::Database::Project& project, bool pc);
~SpecBase();
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protected:
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hecl::Database::Project& m_project;
bool m_pc;
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hecl::ProjectPath m_masterShader;
std::unordered_map<urde::SObjectTag, hecl::ProjectPath> m_tagToPath;
std::unordered_map<hecl::Hash, urde::SObjectTag> m_pathToTag;
std::unordered_map<std::string, urde::SObjectTag> m_catalogNameToTag;
std::unordered_map<urde::SObjectTag, std::string> m_catalogTagToName;
void clearTagCache();
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hecl::blender::Token m_backgroundBlender;
std::thread m_backgroundIndexTh;
std::mutex m_backgroundIndexMutex;
bool m_backgroundRunning = false;
void readCatalog(const hecl::ProjectPath& catalogPath,
athena::io::YAMLDocWriter& nameWriter);
bool addFileToIndex(const hecl::ProjectPath& path,
athena::io::YAMLDocWriter& cacheWriter);
void backgroundIndexRecursiveProc(const hecl::ProjectPath& path,
athena::io::YAMLDocWriter& cacheWriter,
athena::io::YAMLDocWriter& nameWriter,
int level);
void backgroundIndexRecursiveCatalogs(const hecl::ProjectPath& path,
athena::io::YAMLDocWriter& nameWriter,
int level);
void backgroundIndexProc();
void recursiveBuildResourceList(std::vector<urde::SObjectTag>& listOut,
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std::unordered_set<urde::SObjectTag>& addedTags,
const hecl::ProjectPath& path,
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hecl::blender::Token& btok);
void copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>& fileIndex,
const std::vector<urde::SObjectTag>& buildList,
const hecl::Database::DataSpecEntry* entry,
bool fast, FProgress progress, athena::io::FileWriter& pakOut);
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private:
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std::unique_ptr<nod::DiscBase> m_disc;
bool m_isWii;
bool m_standalone;
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};
}
#endif // SPECBASE_HPP