metaforce/Runtime/Audio/CStaticAudioPlayer.hpp

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#pragma once
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#include "CAudioSys.hpp"
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#include "RetroTypes.hpp"
#include "g721.h"
#include "boo/audiodev/IAudioVoice.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
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namespace urde {
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class IDvdRequest;
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class CStaticAudioPlayer {
std::string x0_path;
u32 x10_rsfRem = -1;
u32 x14_rsfLength;
u32 x18_curSamp = 0;
u32 x1c_loopStartSamp;
u32 x20_loopEndSamp;
// u32 x24_ = 0;
// std::unique_ptr<u8[]> x28_dmaLeft;
// std::unique_ptr<u8[]> x30_dmaRight;
std::vector<std::shared_ptr<IDvdRequest>> x38_dvdRequests;
std::vector<std::unique_ptr<u8[]>> x48_buffers;
g72x_state x58_leftState;
g72x_state x8c_rightState;
std::optional<g72x_state> m_leftStateLoop;
std::optional<g72x_state> m_rightStateLoop;
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u32 xc0_volume = 32768; // Out of 32768
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static int16_t SampClamp(int32_t val) {
if (val < -32768)
val = -32768;
else if (val > 32767)
val = 32767;
return val;
}
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struct AudioVoiceCallback : boo::IAudioVoiceCallback {
CStaticAudioPlayer& m_parent;
void preSupplyAudio(boo::IAudioVoice&, double) {}
size_t supplyAudio(boo::IAudioVoice& voice, size_t frames, int16_t* data) {
if (m_parent.IsReady()) {
m_parent.x38_dvdRequests.clear();
m_parent.Decode(data, frames);
} else
memset(data, 0, 4 * frames);
return frames;
}
AudioVoiceCallback(CStaticAudioPlayer& p) : m_parent(p) {}
} m_voiceCallback;
boo::ObjToken<boo::IAudioVoice> m_voice;
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public:
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CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, std::string_view path, int loopStart, int loopEnd);
CStaticAudioPlayer(std::string_view path, int loopStart, int loopEnd)
: CStaticAudioPlayer(*CAudioSys::GetVoiceEngine(), path, loopStart, loopEnd) {}
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bool IsReady();
void DecodeMonoAndMix(s16* bufOut, u32 numSamples, u32 cur, u32 loopEndCur, u32 loopStartCur, int vol,
g72x_state& state, std::optional<g72x_state>& loopState) const;
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void Decode(s16* bufOut, u32 numSamples);
void SetVolume(float vol) { xc0_volume = zeus::clamp(0.f, vol, 1.f) * 32768.f; }
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void StartMixing() { m_voice->start(); }
void StopMixing() { m_voice->stop(); }
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};
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} // namespace urde