2018-10-11 22:57:05 +00:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "World/CPatterned.hpp"
|
2019-07-16 15:54:07 +00:00
|
|
|
#include "World/CPathFindSearch.hpp"
|
2018-10-11 22:57:05 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
namespace urde::MP1 {
|
|
|
|
class CTryclops : public CPatterned {
|
2019-07-16 15:54:07 +00:00
|
|
|
|
|
|
|
static const CDamageVulnerability skVulnerabilities;
|
|
|
|
CPathFindSearch x568_pathFindSearch;
|
|
|
|
zeus::CTransform x64c_;
|
|
|
|
float x67c_;
|
|
|
|
float x680_;
|
|
|
|
float x684_;
|
2019-07-16 22:28:14 +00:00
|
|
|
float x688_launchSpeed;
|
2019-07-16 15:54:07 +00:00
|
|
|
float x68c_ = 0.f;
|
|
|
|
u32 x690_ = 0;
|
|
|
|
TUniqueId x694_bombId = kInvalidUniqueId;
|
|
|
|
TUniqueId x696_ = kInvalidUniqueId;
|
|
|
|
bool x698_24_ : 1;
|
|
|
|
bool x698_25_ : 1;
|
|
|
|
bool x698_26_ : 1;
|
|
|
|
bool x698_27_dizzy : 1;
|
|
|
|
bool sub8025dbd0(CStateManager&) { return false; }
|
|
|
|
void LaunchPlayer(CStateManager& mgr, const zeus::CTransform& xf, float);
|
|
|
|
void DragBomb(CStateManager& mgr, const zeus::CTransform& xf);
|
|
|
|
void ApplySeparation(CStateManager&);
|
|
|
|
void GrabBomb(CStateManager& mgr);
|
|
|
|
void DragPlayer(CStateManager& mgr, const zeus::CVector3f& locOrig);
|
2019-07-16 22:28:14 +00:00
|
|
|
bool InRangeToLocator(const zeus::CVector3f& vec, float);
|
2019-07-16 15:54:07 +00:00
|
|
|
bool sub80260180(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CAABox&, CStateManager&);
|
|
|
|
void SuckPlayer(CStateManager& mgr, float);
|
|
|
|
void AttractPlayer(CStateManager& mgr, const zeus::CVector3f& dest, float);
|
2019-07-16 22:28:14 +00:00
|
|
|
void AttractBomb(CStateManager& mgr, float);
|
2019-07-16 15:54:07 +00:00
|
|
|
|
2018-10-11 22:57:05 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
DEFINE_PATTERNED(Tryclops)
|
|
|
|
CTryclops(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
|
|
|
|
const CPatternedInfo&, const CActorParameters&, float, float, float, float);
|
2019-01-31 20:44:05 +00:00
|
|
|
|
|
|
|
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
2019-07-16 15:54:07 +00:00
|
|
|
void Think(float, CStateManager&);
|
|
|
|
const CDamageVulnerability* GetDamageVulnerability() const {
|
|
|
|
if (x698_26_)
|
|
|
|
return CAi::GetDamageVulnerability();
|
|
|
|
|
|
|
|
return &skVulnerabilities;
|
|
|
|
}
|
|
|
|
|
|
|
|
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
|
|
|
|
const CDamageInfo&) const {
|
|
|
|
if (x698_26_)
|
|
|
|
return CAi::GetDamageVulnerability();
|
|
|
|
|
|
|
|
return &skVulnerabilities;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DoUserAnimEvent(CStateManager&, const CInt32POINode&, EUserEventType, float);
|
|
|
|
void Death(CStateManager&, const zeus::CVector3f&, EScriptObjectState);
|
|
|
|
bool IsListening() const { return true; }
|
|
|
|
void Patrol(CStateManager&, EStateMsg, float);
|
|
|
|
void PathFind(CStateManager&, EStateMsg, float);
|
|
|
|
void SelectTarget(CStateManager&, EStateMsg, float);
|
|
|
|
void TargetPatrol(CStateManager&, EStateMsg, float);
|
|
|
|
void TargetPlayer(CStateManager&, EStateMsg, float);
|
|
|
|
void TargetCover(CStateManager&, EStateMsg, float);
|
|
|
|
void Attack(CStateManager&, EStateMsg, float);
|
|
|
|
void JumpBack(CStateManager&, EStateMsg, float);
|
|
|
|
void Shuffle(CStateManager&, EStateMsg, float);
|
|
|
|
void TurnAround(CStateManager&, EStateMsg, float);
|
|
|
|
void Crouch(CStateManager&, EStateMsg, float);
|
|
|
|
void GetUp(CStateManager&, EStateMsg, float);
|
|
|
|
void Suck(CStateManager&, EStateMsg, float);
|
|
|
|
void Cover(CStateManager&, EStateMsg, float);
|
|
|
|
void Approach(CStateManager&, EStateMsg, float);
|
|
|
|
void PathFindEx(CStateManager&, EStateMsg, float);
|
|
|
|
void Dizzy(CStateManager&, EStateMsg, float);
|
|
|
|
bool InAttackPosition(CStateManager&, float);
|
|
|
|
bool InRange(CStateManager&, float);
|
|
|
|
bool InMaxRange(CStateManager&, float);
|
|
|
|
bool InDetectionRange(CStateManager&, float);
|
|
|
|
bool SpotPlayer(CStateManager&, float);
|
|
|
|
bool InPosition(CStateManager&, float);
|
|
|
|
bool HearShot(CStateManager&, float);
|
|
|
|
bool CoverBlown(CStateManager&, float);
|
|
|
|
bool Inside(CStateManager&, float);
|
|
|
|
bool ShouldRetreat(CStateManager&, float);
|
|
|
|
bool IsDizzy(CStateManager&, float);
|
|
|
|
CPathFindSearch* GetSearchPath() { return &x568_pathFindSearch; }
|
2018-10-11 22:57:05 +00:00
|
|
|
};
|
2018-12-08 05:30:43 +00:00
|
|
|
} // namespace urde::MP1
|