metaforce/DataSpec/DNACommon/Tweaks/ITweakPlayerRes.hpp

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2016-08-16 15:49:19 -07:00
#ifndef __DNACOMMON_ITWEAKPLAYERRES_HPP__
#define __DNACOMMON_ITWEAKPLAYERRES_HPP__
#include "../DNACommon.hpp"
namespace DataSpec
{
struct ITweakPlayerRes : BigYAML
{
enum class EBeamId
{
Power,
Ice,
Plasma,
Wave,
Phazon
};
virtual const std::string& GetSaveStationIcon() const=0;
virtual const std::string& GetMissileStationIcon() const=0;
virtual const std::string& GetElevatorIcon() const=0;
virtual const std::string& GetMinesBreakFirstTopIcon() const=0;
virtual const std::string& GetMinesBreakFirstBottomIcon() const=0;
virtual const std::string& GetMinesBreakSecondTopIcon() const=0;
virtual const std::string& GetMinesBreakSecondBottomIcon() const=0;
virtual const std::string& GetLStickN() const=0;
virtual const std::string& GetLStickU() const=0;
virtual const std::string& GetLStickUL() const=0;
virtual const std::string& GetLStickL() const=0;
virtual const std::string& GetLStickDL() const=0;
virtual const std::string& GetLStickD() const=0;
virtual const std::string& GetLStickDR() const=0;
virtual const std::string& GetLStickR() const=0;
virtual const std::string& GetLStickUR() const=0;
virtual const std::string& GetCStickN() const=0;
virtual const std::string& GetCStickU() const=0;
virtual const std::string& GetCStickUL() const=0;
virtual const std::string& GetCStickL() const=0;
virtual const std::string& GetCStickDL() const=0;
virtual const std::string& GetCStickD() const=0;
virtual const std::string& GetCStickDR() const=0;
virtual const std::string& GetCStickR() const=0;
virtual const std::string& GetCStickUR() const=0;
virtual const std::string& GetLTriggerOut() const=0;
virtual const std::string& GetLTriggerIn() const=0;
virtual const std::string& GetRTriggerOut() const=0;
virtual const std::string& GetRTriggerIn() const=0;
virtual const std::string& GetStartButtonOut() const=0;
virtual const std::string& GetStartButtonIn() const=0;
virtual const std::string& GetAButtonOut() const=0;
virtual const std::string& GetAButtonIn() const=0;
virtual const std::string& GetBButtonOut() const=0;
virtual const std::string& GetBButtonIn() const=0;
virtual const std::string& GetXButtonOut() const=0;
virtual const std::string& GetXButtonIn() const=0;
virtual const std::string& GetYButtonOut() const=0;
virtual const std::string& GetYButtonIn() const=0;
virtual const std::string& GetBallTransitionsANCS() const=0;
virtual const std::string& GetBallTransitionsPowerBeamModel() const=0;
virtual const std::string& GetBallTransitionsIceBeamModel() const=0;
virtual const std::string& GetBallTransitionsWaveBeamModel() const=0;
virtual const std::string& GetBallTransitionsPlasmaBeamModel() const=0;
virtual const std::string& GetBallTransitionsPhazonBeamModel() const=0;
virtual const std::string& GetPowerBeamCineModel() const=0;
virtual const std::string& GetIceBeamCineModel() const=0;
virtual const std::string& GetWaveBeamCineModel() const=0;
virtual const std::string& GetPlasmaBeamCineModel() const=0;
virtual const std::string& GetPhazonBeamCineModel() const=0;
const std::string& GetBeamBallTransitionModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return GetBallTransitionsPowerBeamModel();
case EBeamId::Ice:
return GetBallTransitionsIceBeamModel();
case EBeamId::Plasma:
return GetBallTransitionsPlasmaBeamModel();
case EBeamId::Wave:
return GetBallTransitionsWaveBeamModel();
case EBeamId::Phazon:
return GetBallTransitionsPhazonBeamModel();
}
}
const std::string& GetBeamCineModel(EBeamId beam) const
{
int b = int(beam);
if (b < 0 || b > 4)
b = 0;
switch (EBeamId(b))
{
case EBeamId::Power:
default:
return GetPowerBeamCineModel();
case EBeamId::Ice:
return GetIceBeamCineModel();
case EBeamId::Plasma:
return GetPlasmaBeamCineModel();
case EBeamId::Wave:
return GetWaveBeamCineModel();
case EBeamId::Phazon:
return GetPhazonBeamCineModel();
}
}
};
}
#endif // __DNACOMMON_ITWEAKPLAYERRES_HPP__