metaforce/Runtime/MP1/World/CBabygoth.hpp

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#pragma once
#include "World/CPatterned.hpp"
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namespace urde::MP1 {
class CBabygothData {
float x0_;
float x4_;
CAssetId x8_;
CDamageInfo xc_;
CDamageInfo x28_;
CAssetId x44_;
CAssetId x48_;
CDamageInfo x4c_;
CDamageVulnerability x68_;
CDamageVulnerability xd0_;
CAssetId x138_;
CAssetId x13c_;
float x140_;
s16 x144_;
CAssetId x148_;
CAssetId x14c_;
CAssetId x150_;
CAssetId x154_;
s16 x158_;
s16 x15a_;
s16 x15c_;
float x160_;
float x164_;
float x168_;
CAssetId x16c_;
s16 x170_;
CAssetId x174_;
public:
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CBabygothData(CInputStream&);
CAssetId GetShellModelResId() const;
void GetFireballDamage() const;
CAssetId GetFireballResID() const;
const CDamageVulnerability& GetShellDamageVulnerability() const;
void GetSHellHitPoints() const;
void GetFireballAttackVariance() const;
void GetFireballAttackTime() const;
void GetFireBreathDamage() const;
CAssetId GetFireBreathResId() const;
};
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class CBabygoth : public CPatterned {
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public:
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DEFINE_PATTERNED(Babygoth)
CBabygoth(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, const CActorParameters&, const CBabygothData&);
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};
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} // namespace urde::MP1