metaforce/Runtime/MP1/World/CWarWasp.hpp

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#pragma once
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#include "World/CPatterned.hpp"
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namespace urde {
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class CDamageInfo;
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namespace MP1 {
class CWarWasp : public CPatterned {
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public:
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DEFINE_PATTERNED(WarWasp)
CWarWasp(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor, CPatterned::EColliderType,
const CDamageInfo& dInfo1, const CActorParameters&, CAssetId weapon, const CDamageInfo& dInfo2,
CAssetId particle, u32 w3);
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void Accept(IVisitor& visitor);
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};
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} // namespace MP1
} // namespace urde