2018-10-07 03:42:33 +00:00
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#pragma once
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2018-02-11 05:27:00 +00:00
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#include "CEnergyProjectile.hpp"
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CTargetableProjectile : public CEnergyProjectile {
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CDamageInfo x3e0_dInfo2;
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2018-02-11 05:27:00 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CTargetableProjectile(const TToken<CWeaponDescription>& desc, EWeaponType type, const zeus::CTransform& xf,
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EMaterialTypes materials, const CDamageInfo& damage, const CDamageInfo& damage2, TUniqueId uid,
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TAreaId aid, TUniqueId owner, TUniqueId homingTarget, EProjectileAttrib attribs,
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2019-01-29 08:28:35 +00:00
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const rstl::optional<TLockedToken<CGenDescription>>& visorParticle, u16 visorSfx,
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2018-12-08 05:30:43 +00:00
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bool sendCollideMsg);
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2018-02-11 05:27:00 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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