metaforce/Runtime/Collision/COBBTree.cpp

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#include "COBBTree.hpp"
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#include "CCollidableOBBTreeGroup.hpp"
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namespace urde {
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/* This is exactly what retro did >.< */
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u32 verify_deaf_babe(CInputStream& in) { return in.readUint32Big(); }
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/* This is exactly what retro did >.< */
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u32 verify_version(CInputStream& in) { return in.readUint32Big(); }
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COBBTree::COBBTree(CInputStream& in)
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: x0_magic(verify_deaf_babe(in))
, x4_version(verify_version(in))
, x8_memsize(in.readUint32())
, x18_indexData(in)
, x88_root(new CNode(in)) {}
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static const u8 DefaultEdgeMaterials[] = {
2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 2, 2
};
static const u8 DefaultSurfaceMaterials[] = {
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1
};
static const CCollisionEdge DefaultEdges[] = {
{4, 1}, {1, 5}, {5, 4}, {4, 0}, {0, 1}, {7, 2}, {2, 6}, {6, 7}, {7, 3},
{3, 2}, {6, 0}, {4, 6}, {2, 0}, {5, 3}, {7, 5}, {1, 3}, {6, 5}, {0, 3}
};
static const u16 DefaultSurfaceIndices[] = {
0, 1, 2, 0, 3, 4, 5, 6, 7, 5, 8, 9, 10, 3, 11, 10, 6, 12, 13,
8, 14, 13, 1, 15, 16, 14, 7, 16, 11, 2, 17, 15, 4, 17, 12, 9
};
std::unique_ptr<COBBTree> COBBTree::BuildOrientedBoundingBoxTree(const zeus::CVector3f& extent,
const zeus::CVector3f& center) {
zeus::CAABox aabb(extent * -0.5f + center, extent * 0.5f + center);
std::unique_ptr<COBBTree> ret = std::make_unique<COBBTree>();
COBBTree::SIndexData& idxData = ret->x18_indexData;
idxData.x0_materials.reserve(3);
idxData.x0_materials.push_back(0x40180000);
idxData.x0_materials.push_back(0x42180000);
idxData.x0_materials.push_back(0x41180000);
idxData.x10_vertMaterials = std::vector<u8>(8, u8(0));
idxData.x20_edgeMaterials = std::vector<u8>(std::begin(DefaultEdgeMaterials), std::end(DefaultEdgeMaterials));
idxData.x30_surfaceMaterials = std::vector<u8>(std::begin(DefaultSurfaceMaterials), std::end(DefaultSurfaceMaterials));
idxData.x40_edges = std::vector<CCollisionEdge>(std::begin(DefaultEdges), std::end(DefaultEdges));
idxData.x50_surfaceIndices = std::vector<u16>(std::begin(DefaultSurfaceIndices), std::end(DefaultSurfaceIndices));
idxData.x60_vertices.reserve(8);
for (int i = 0; i < 8; ++i)
idxData.x60_vertices.push_back(aabb.getPoint(i));
std::vector<u16> surface;
surface.reserve(12);
for (int i = 0; i < 12; ++i)
surface.push_back(i);
ret->x88_root = std::make_unique<CNode>(zeus::CTransform::Translate(center), extent * 0.5f,
std::unique_ptr<CNode>{}, std::unique_ptr<CNode>{}, std::make_unique<CLeafData>(std::move(surface)));
return ret;
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}
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CCollisionSurface COBBTree::GetSurface(u16 idx) const {
int surfIdx = idx * 3;
CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]];
CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]];
u16 vert1 = e0.GetVertIndex1();
u16 vert2 = e0.GetVertIndex2();
u16 vert3 = e1.GetVertIndex1();
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if (vert3 == vert1 || vert3 == vert2)
vert3 = e1.GetVertIndex2();
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u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
if ((mat & 0x2000000) != 0) {
return CCollisionSurface(x18_indexData.x60_vertices[vert2], x18_indexData.x60_vertices[vert1],
x18_indexData.x60_vertices[vert3], mat);
}
return CCollisionSurface(x18_indexData.x60_vertices[vert1], x18_indexData.x60_vertices[vert2],
x18_indexData.x60_vertices[vert3], mat);
}
void COBBTree::GetTriangleVertexIndices(u16 idx, u16 indicesOut[3]) const {
const CCollisionEdge& e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3]];
const CCollisionEdge& e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3 + 1]];
indicesOut[2] = (e1.GetVertIndex1() != e0.GetVertIndex1() && e1.GetVertIndex1() != e0.GetVertIndex2())
? e1.GetVertIndex1()
: e1.GetVertIndex2();
u32 material = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
if (material & 0x2000000) {
indicesOut[0] = e0.GetVertIndex2();
indicesOut[1] = e0.GetVertIndex1();
} else {
indicesOut[0] = e0.GetVertIndex1();
indicesOut[1] = e0.GetVertIndex2();
}
}
CCollisionSurface COBBTree::GetTransformedSurface(u16 idx, const zeus::CTransform& xf) const {
int surfIdx = idx * 3;
CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]];
CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]];
u16 vert1 = e0.GetVertIndex1();
u16 vert2 = e0.GetVertIndex2();
u16 vert3 = e1.GetVertIndex1();
if (vert3 == vert1 || vert3 == vert2)
vert3 = e1.GetVertIndex2();
u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
if ((mat & 0x2000000) != 0) {
return CCollisionSurface(xf * x18_indexData.x60_vertices[vert2], xf * x18_indexData.x60_vertices[vert1],
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xf * x18_indexData.x60_vertices[vert3], mat);
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}
return CCollisionSurface(xf * x18_indexData.x60_vertices[vert1], xf * x18_indexData.x60_vertices[vert2],
xf * x18_indexData.x60_vertices[vert3], mat);
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}
zeus::CAABox COBBTree::CalculateLocalAABox() const { return CalculateAABox(zeus::CTransform()); }
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zeus::CAABox COBBTree::CalculateAABox(const zeus::CTransform& xf) const {
if (x88_root)
return x88_root->GetOBB().calculateAABox(xf);
return zeus::CAABox();
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}
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COBBTree::SIndexData::SIndexData(CInputStream& in) {
u32 count = in.readUint32Big();
x0_materials.reserve(count);
for (u32 i = 0; i < count; i++)
x0_materials.push_back(in.readUint32Big());
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count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x10_vertMaterials.push_back(in.readUByte());
count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x20_edgeMaterials.push_back(in.readUByte());
count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x30_surfaceMaterials.push_back(in.readUByte());
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count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x40_edges.push_back(in);
count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x50_surfaceIndices.push_back(in.readUint16Big());
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count = in.readUint32Big();
for (u32 i = 0; i < count; i++)
x60_vertices.push_back(zeus::CVector3f::ReadBig(in));
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}
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COBBTree::CNode::CNode(const zeus::CTransform& xf, const zeus::CVector3f& point,
std::unique_ptr<CNode>&& left, std::unique_ptr<CNode>&& right,
std::unique_ptr<CLeafData>&& leaf)
: x0_obb(xf, point)
, x3c_isLeaf(leaf.operator bool())
, x40_left(std::move(left))
, x44_right(std::move(right))
, x48_leaf(std::move(leaf)) {}
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COBBTree::CNode::CNode(CInputStream& in) {
x0_obb = zeus::COBBox::ReadBig(in);
x3c_isLeaf = in.readBool();
if (x3c_isLeaf)
x48_leaf.reset(new CLeafData(in));
else {
x40_left.reset(new CNode(in));
x44_right.reset(new CNode(in));
}
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}
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size_t COBBTree::CNode::GetMemoryUsage() const {
size_t ret = 0;
if (x3c_isLeaf)
ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
else {
if (x40_left)
ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
if (x44_right)
ret += x44_right->GetMemoryUsage();
}
return (ret + 3) & ~3;
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}
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COBBTree::CLeafData::CLeafData(std::vector<u16>&& surface) : x0_surface(std::move(surface)) {}
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const std::vector<u16>& COBBTree::CLeafData::GetSurfaceVector() const { return x0_surface; }
size_t COBBTree::CLeafData::GetMemoryUsage() const {
size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16;
return (ret + 3) & ~3;
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}
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COBBTree::CLeafData::CLeafData(CInputStream& in) {
u32 edgeCount = in.readUint32Big();
for (u32 i = 0; i < edgeCount; i++)
x0_surface.push_back(in.readUint16Big());
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}
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} // namespace urde