metaforce/Runtime/Graphics/CSkinnedModel.hpp

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#ifndef __URDE_CSKINNEDMODEL_HPP__
#define __URDE_CSKINNEDMODEL_HPP__
#include "CToken.hpp"
#include "CModel.hpp"
#include "optional.hpp"
namespace urde
{
class CModel;
class CSkinRules;
class CCharLayoutInfo;
class CPoseAsTransforms;
class CVertexMorphEffect;
class IObjectStore;
class CSkinnedModel
{
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friend class CBooModel;
std::unique_ptr<CBooModel> m_modelInst;
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TLockedToken<CModel> x4_model;
TLockedToken<CSkinRules> x10_skinRules;
TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
public:
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enum class EDataOwnership
{
Zero,
One
};
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CSkinnedModel(TLockedToken<CModel> model,
TLockedToken<CSkinRules> skinRules,
TLockedToken<CCharLayoutInfo> layoutInfo,
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int shaderIdx, int drawInsts);
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CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules,
CAssetId layoutInfo, int shaderIdx, int drawInsts);
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const TLockedToken<CModel>& GetModel() const {return x4_model;}
const std::unique_ptr<CBooModel>& GetModelInst() const {return m_modelInst;}
const TLockedToken<CSkinRules>& GetSkinRules() const {return x10_skinRules;}
const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const {return x1c_layoutInfo;}
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void Calculate(const CPoseAsTransforms& pose,
const CModelFlags& drawFlags,
const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes);
void Draw(const CModelFlags& drawFlags) const;
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typedef void(*FPointGenerator)(void* item, const zeus::CVector3f* v1, const zeus::CVector3f* v2, int w1);
static void SetPointGeneratorFunc(void* ctx, FPointGenerator func)
{
g_PointGenFunc = func;
g_PointGenCtx = ctx;
}
static FPointGenerator g_PointGenFunc;
static void* g_PointGenCtx;
};
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class CMorphableSkinnedModel : public CSkinnedModel
{
public:
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CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules,
CAssetId layoutInfo, int shaderIdx, int drawInsts);
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};
}
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#endif // __URDE_CSKINNEDMODEL_HPP__