2018-10-07 03:42:33 +00:00
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#pragma once
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2017-05-02 04:00:38 +00:00
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#include "CInGameGuiManager.hpp"
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#include "CPauseScreenBase.hpp"
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2017-05-13 04:57:24 +00:00
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#include "CArtifactDoll.hpp"
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2017-05-02 04:00:38 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde::MP1 {
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class CLogBookScreen : public CPauseScreenBase {
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rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
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std::vector<std::pair<TCachedToken<CScannableObjectInfo>, TCachedToken<CStringTable>>> x1f0_curViewScans;
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rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>, TLockedToken<CStringTable>>>, 5>
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x200_viewScans;
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float x254_viewInterp = 0.f;
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std::unique_ptr<CArtifactDoll> x258_artifactDoll;
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enum class ELeavePauseState { InPause = 0, LeavingPause = 1, LeftPause = 2 };
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ELeavePauseState x25c_leavePauseState = ELeavePauseState::InPause;
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union {
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struct {
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bool x260_24_loaded : 1;
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bool x260_25_inTextScroll : 1;
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bool x260_26_exitTextScroll : 1;
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2017-05-13 04:57:24 +00:00
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};
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2018-12-08 05:30:43 +00:00
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s32 _dummy = 0;
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};
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void InitializeLogBook();
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void UpdateRightTitles();
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void PumpArticleLoad();
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bool IsScanCategoryReady(CSaveWorld::EScanCategory category) const;
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void UpdateBodyText();
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void UpdateBodyImagesAndText();
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int NextSurroundingArticleIndex(int cur) const;
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bool IsArtifactCategorySelected() const;
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int GetSelectedArtifactHeadScanIndex() const;
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static bool IsScanComplete(CSaveWorld::EScanCategory category, CAssetId scan, const CPlayerState& playerState);
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2017-05-13 04:57:24 +00:00
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2017-05-02 04:00:38 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
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2019-08-09 19:46:49 +00:00
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~CLogBookScreen() override;
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bool InputDisabled() const override;
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void TransitioningAway() override;
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void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) override;
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void Touch() override;
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void ProcessControllerInput(const CFinalInput& input) override;
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void Draw(float transInterp, float totalAlpha, float yOff) override;
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bool VReady() const override;
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void VActivate() override;
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void RightTableSelectionChanged(int oldSel, int newSel) override;
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void ChangedMode(EMode oldMode) override;
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void UpdateRightTable() override;
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bool ShouldLeftTableAdvance() const override;
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bool ShouldRightTableAdvance() const override;
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u32 GetRightTableCount() const override;
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2017-05-02 04:00:38 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde::MP1
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