metaforce/Runtime/MP1/World/CMetroidBeta.cpp

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#include "CMetroidBeta.hpp"
#include "World/ScriptLoader.hpp"
namespace urde
{
namespace MP1
{
CMetroidBeta::CMetroidBeta(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
const CActorParameters& aParms, const CMetroidData& metroidData)
: CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, 2)
{
}
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void CMetroidBeta::RenderHitGunEffect() const
{
}
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void CMetroidBeta::RenderHitBallEffect() const
{
}
}
}