2017-03-04 04:31:08 +00:00
|
|
|
#include "CActorModelParticles.hpp"
|
|
|
|
#include "CStateManager.hpp"
|
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
|
|
|
#include "CDependencyGroup.hpp"
|
|
|
|
#include "Particle/CElementGen.hpp"
|
|
|
|
#include "Particle/CParticleElectric.hpp"
|
|
|
|
#include "Particle/CParticleSwoosh.hpp"
|
2017-03-04 04:58:33 +00:00
|
|
|
#include "Particle/CGenDescription.hpp"
|
2017-03-04 04:31:08 +00:00
|
|
|
#include "World/CWorld.hpp"
|
|
|
|
#include "Graphics/CBooRenderer.hpp"
|
2017-03-26 05:53:04 +00:00
|
|
|
#include "Graphics/CSkinnedModel.hpp"
|
2017-03-04 04:31:08 +00:00
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
CActorModelParticles::CItem::CItem(const CEntity& ent, CActorModelParticles& parent)
|
|
|
|
: x0_id(ent.GetUniqueId()), x4_areaId(ent.GetAreaIdAlways()),
|
|
|
|
xdc_ashy(parent.x48_ashy), x128_parent(parent)
|
|
|
|
{
|
|
|
|
x8_.resize(8);
|
|
|
|
}
|
|
|
|
|
2017-03-26 05:53:04 +00:00
|
|
|
void CActorModelParticles::CItem::GeneratePoints(const zeus::CVector3f* v1, const zeus::CVector3f* v2, int w1)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2017-03-04 04:31:08 +00:00
|
|
|
static const char* ParticleDGRPs[] =
|
|
|
|
{
|
|
|
|
"Effect_OnFire_DGRP",
|
|
|
|
"Effect_Ash_DGRP",
|
|
|
|
"Effect_IceBreak_DGRP",
|
|
|
|
"Effect_FirePop_DGRP",
|
|
|
|
"Effect_IcePop_DGRP",
|
|
|
|
"Effect_Electric_DGRP",
|
|
|
|
};
|
|
|
|
|
|
|
|
std::pair<std::vector<CToken>, bool>
|
|
|
|
CActorModelParticles::GetParticleDGRPTokens(const char* name)
|
|
|
|
{
|
|
|
|
std::pair<std::vector<CToken>, bool> ret = {};
|
|
|
|
TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj(name);
|
|
|
|
const auto& vector = dgrp->GetObjectTagVector();
|
|
|
|
ret.first.reserve(vector.size());
|
|
|
|
for (const SObjectTag& tag : vector)
|
|
|
|
ret.first.push_back(g_SimplePool->GetObj(tag));
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CActorModelParticles::LoadParticleDGRPs()
|
|
|
|
{
|
|
|
|
for (int i=0 ; i<6 ; ++i)
|
|
|
|
x50_dgrps.push_back(GetParticleDGRPTokens(ParticleDGRPs[i]));
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CElementGen> CActorModelParticles::MakeOnFireGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CElementGen>(x18_onFire,
|
|
|
|
CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CElementGen> CActorModelParticles::MakeAshGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CElementGen>(x20_ash,
|
|
|
|
CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CElementGen> CActorModelParticles::MakeIceGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CElementGen>(x28_iceBreak,
|
|
|
|
CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CElementGen> CActorModelParticles::MakeFirePopGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CElementGen>(x30_firePop,
|
|
|
|
CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CElementGen> CActorModelParticles::MakeIcePopGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CElementGen>(x38_icePop,
|
|
|
|
CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<CParticleElectric> CActorModelParticles::MakeElectricGen() const
|
|
|
|
{
|
|
|
|
return std::make_unique<CParticleElectric>(x40_electric);
|
|
|
|
}
|
|
|
|
|
|
|
|
CActorModelParticles::CActorModelParticles()
|
|
|
|
{
|
|
|
|
x18_onFire = g_SimplePool->GetObj("Effect_OnFire");
|
|
|
|
x20_ash = g_SimplePool->GetObj("Effect_Ash");
|
|
|
|
x28_iceBreak = g_SimplePool->GetObj("Effect_IceBreak");
|
|
|
|
x30_firePop = g_SimplePool->GetObj("Effect_FirePop");
|
|
|
|
x38_icePop = g_SimplePool->GetObj("Effect_IcePop");
|
|
|
|
x40_electric = g_SimplePool->GetObj("Effect_Electric");
|
|
|
|
x48_ashy = g_SimplePool->GetObj("TXTR_Ashy");
|
|
|
|
LoadParticleDGRPs();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr)
|
|
|
|
{
|
|
|
|
bool isNotOne = mgr.GetParticleFlags() != 1;
|
|
|
|
bool isNotZero = mgr.GetParticleFlags() != 0;
|
|
|
|
|
|
|
|
for (CItem& item : x0_items)
|
|
|
|
{
|
|
|
|
if (item.x4_areaId != kInvalidAreaId)
|
|
|
|
{
|
|
|
|
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(item.x4_areaId);
|
|
|
|
if (!area->IsPostConstructed())
|
|
|
|
continue;
|
|
|
|
CGameArea::EOcclusionState occState = area->GetPostConstructed()->x10dc_occlusionState;
|
2017-03-31 19:51:40 +00:00
|
|
|
if (occState == CGameArea::EOcclusionState::Occluded)
|
2017-03-04 04:31:08 +00:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (mgr.GetObjectById(item.x0_id) &&
|
|
|
|
((isNotOne && item.x12c_24_) || (isNotZero && item.x12c_25_)))
|
|
|
|
{
|
|
|
|
item.x12c_24_ = false;
|
|
|
|
item.x12c_25_ = false;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (isNotOne)
|
|
|
|
{
|
|
|
|
for (int i=0 ; i<8 ; ++i)
|
|
|
|
{
|
|
|
|
std::unique_ptr<CElementGen>& gen = item.x8_[i].first;
|
|
|
|
if (gen)
|
|
|
|
g_Renderer->AddParticleGen(*gen);
|
|
|
|
}
|
|
|
|
if (mgr.GetParticleFlags() && item.x78_)
|
|
|
|
g_Renderer->AddParticleGen(*item.x78_);
|
|
|
|
if (item.xb8_)
|
|
|
|
g_Renderer->AddParticleGen(*item.xb8_);
|
|
|
|
if (item.xc0_)
|
|
|
|
g_Renderer->AddParticleGen(*item.xc0_);
|
|
|
|
}
|
|
|
|
if (isNotZero)
|
|
|
|
{
|
|
|
|
for (std::unique_ptr<CElementGen>& gen : item.x8c_)
|
|
|
|
g_Renderer->AddParticleGen(*gen);
|
|
|
|
if (item.xe4_)
|
|
|
|
g_Renderer->AddParticleGen(*item.xe4_);
|
|
|
|
}
|
|
|
|
if (isNotOne)
|
|
|
|
{
|
|
|
|
item.x12c_24_ = false;
|
|
|
|
item.x12c_25_ = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-03-24 05:30:16 +00:00
|
|
|
void CActorModelParticles::Update(float dt, CStateManager& mgr)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2017-03-26 05:53:04 +00:00
|
|
|
void CActorModelParticles::PointGenerator(void* item, const zeus::CVector3f* v1,
|
|
|
|
const zeus::CVector3f* v2, int w1)
|
|
|
|
{
|
|
|
|
reinterpret_cast<CItem*>(item)->GeneratePoints(v1, v2, w1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CActorModelParticles::SetupHook(TUniqueId uid)
|
|
|
|
{
|
|
|
|
auto search = FindSystem(uid);
|
|
|
|
if (search != x0_items.cend())
|
|
|
|
CSkinnedModel::SetPointGeneratorFunc((void*)&*search, PointGenerator);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::list<CActorModelParticles::CItem>::const_iterator CActorModelParticles::FindSystem(TUniqueId uid) const
|
|
|
|
{
|
|
|
|
for (auto it = x0_items.cbegin() ; it != x0_items.cend() ; ++it)
|
|
|
|
if (it->x0_id == uid)
|
|
|
|
return it;
|
|
|
|
return x0_items.cend();
|
|
|
|
}
|
|
|
|
|
2017-03-04 04:31:08 +00:00
|
|
|
}
|