metaforce/aurora/lib/gfx/gx_shader.cpp

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#include "common.hpp"
#include "../gpu.hpp"
#include "gx.hpp"
#include <absl/container/flat_hash_map.h>
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constexpr bool EnableNormalVisualization = false;
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constexpr bool EnableDebugPrints = true;
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constexpr bool UsePerPixelLighting = true;
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namespace aurora::gfx::gx {
using namespace fmt::literals;
static logvisor::Module Log("aurora::gfx::gx");
absl::flat_hash_map<ShaderRef, std::pair<wgpu::ShaderModule, gx::ShaderInfo>> g_gxCachedShaders;
#ifndef NDEBUG
static absl::flat_hash_map<ShaderRef, gx::ShaderConfig> g_gxCachedShaderConfigs;
#endif
static inline std::string_view chan_comp(GX::TevColorChan chan) noexcept {
switch (chan) {
case GX::CH_RED:
return "r";
case GX::CH_GREEN:
return "g";
case GX::CH_BLUE:
return "b";
case GX::CH_ALPHA:
return "a";
}
}
static void color_arg_reg_info(GX::TevColorArg arg, const TevStage& stage, ShaderInfo& info) {
switch (arg) {
case GX::CC_CPREV:
case GX::CC_APREV:
if (!info.writesTevReg.test(GX::TEVPREV)) {
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info.loadsTevReg.set(GX::TEVPREV);
}
break;
case GX::CC_C0:
case GX::CC_A0:
if (!info.writesTevReg.test(GX::TEVREG0)) {
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info.loadsTevReg.set(GX::TEVREG0);
}
break;
case GX::CC_C1:
case GX::CC_A1:
if (!info.writesTevReg.test(GX::TEVREG1)) {
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info.loadsTevReg.set(GX::TEVREG1);
}
break;
case GX::CC_C2:
case GX::CC_A2:
if (!info.writesTevReg.test(GX::TEVREG2)) {
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info.loadsTevReg.set(GX::TEVREG2);
}
break;
case GX::CC_TEXC:
case GX::CC_TEXA:
if (stage.texCoordId == GX::TEXCOORD_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("texCoord not bound"));
}
if (stage.texMapId == GX::TEXMAP_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("texMap not bound"));
}
info.sampledTexCoords.set(stage.texCoordId);
info.sampledTextures.set(stage.texMapId);
break;
case GX::CC_RASC:
case GX::CC_RASA:
if (stage.channelId >= GX::COLOR0A0 && stage.channelId <= GX::COLOR1A1) {
info.sampledColorChannels.set(stage.channelId - GX::COLOR0A0);
}
break;
case GX::CC_KONST:
switch (stage.kcSel) {
case GX::TEV_KCSEL_K0:
case GX::TEV_KCSEL_K0_R:
case GX::TEV_KCSEL_K0_G:
case GX::TEV_KCSEL_K0_B:
case GX::TEV_KCSEL_K0_A:
info.sampledKColors.set(0);
break;
case GX::TEV_KCSEL_K1:
case GX::TEV_KCSEL_K1_R:
case GX::TEV_KCSEL_K1_G:
case GX::TEV_KCSEL_K1_B:
case GX::TEV_KCSEL_K1_A:
info.sampledKColors.set(1);
break;
case GX::TEV_KCSEL_K2:
case GX::TEV_KCSEL_K2_R:
case GX::TEV_KCSEL_K2_G:
case GX::TEV_KCSEL_K2_B:
case GX::TEV_KCSEL_K2_A:
info.sampledKColors.set(2);
break;
case GX::TEV_KCSEL_K3:
case GX::TEV_KCSEL_K3_R:
case GX::TEV_KCSEL_K3_G:
case GX::TEV_KCSEL_K3_B:
case GX::TEV_KCSEL_K3_A:
info.sampledKColors.set(3);
break;
default:
break;
}
break;
default:
break;
}
}
static bool formatHasAlpha(GX::TextureFormat format) {
switch (format) {
case GX::TF_I4:
case GX::TF_I8:
case GX::TF_RGB565:
case GX::TF_C4:
case GX::TF_C8:
case GX::TF_C14X2:
case GX::TF_Z8:
case GX::TF_Z16:
case GX::TF_Z24X8:
case GX::CTF_R4:
case GX::CTF_R8:
case GX::CTF_G8:
case GX::CTF_B8:
case GX::CTF_RG8:
case GX::CTF_GB8:
case GX::CTF_Z4:
case GX::CTF_Z8M:
case GX::CTF_Z8L:
case GX::CTF_Z16L:
return false;
case GX::TF_IA4:
case GX::TF_IA8:
case GX::TF_RGB5A3:
case GX::TF_RGBA8:
case GX::TF_CMPR:
case GX::CTF_RA4:
case GX::CTF_RA8:
case GX::CTF_YUVA8:
case GX::CTF_A8:
return true;
}
}
static std::string color_arg_reg(GX::TevColorArg arg, size_t stageIdx, const ShaderConfig& config,
const TevStage& stage) {
switch (arg) {
case GX::CC_CPREV:
return "prev.rgb";
case GX::CC_APREV:
return "vec3<f32>(prev.a)";
case GX::CC_C0:
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return "tevreg0.rgb";
case GX::CC_A0:
return "vec3<f32>(tevreg0.a)";
case GX::CC_C1:
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return "tevreg1.rgb";
case GX::CC_A1:
return "vec3<f32>(tevreg1.a)";
case GX::CC_C2:
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return "tevreg2.rgb";
case GX::CC_A2:
return "vec3<f32>(tevreg2.a)";
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case GX::CC_TEXC: {
if (stage.texMapId == GX::TEXMAP_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped texture for stage {}"), stageIdx);
unreachable();
} else if (stage.texMapId < GX::TEXMAP0 || stage.texMapId > GX::TEXMAP7) {
Log.report(logvisor::Fatal, FMT_STRING("invalid texture {} for stage {}"), stage.texMapId, stageIdx);
unreachable();
}
const auto swap = config.tevSwapTable[stage.tevSwapTex];
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// TODO check for CH_ALPHA + config.texHasAlpha
return fmt::format(FMT_STRING("sampled{}.{}{}{}"), stageIdx, chan_comp(swap.red), chan_comp(swap.green),
chan_comp(swap.blue));
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}
case GX::CC_TEXA: {
if (stage.texMapId == GX::TEXMAP_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped texture for stage {}"), stageIdx);
unreachable();
} else if (stage.texMapId < GX::TEXMAP0 || stage.texMapId > GX::TEXMAP7) {
Log.report(logvisor::Fatal, FMT_STRING("invalid texture {} for stage {}"), stage.texMapId, stageIdx);
unreachable();
}
const auto swap = config.tevSwapTable[stage.tevSwapTex];
return fmt::format(FMT_STRING("vec3<f32>(sampled{}.{})"), stageIdx, chan_comp(swap.alpha));
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}
case GX::CC_RASC: {
if (stage.channelId == GX::COLOR_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped color channel for stage {}"), stageIdx);
unreachable();
} else if (stage.channelId == GX::COLOR_ZERO) {
return "vec3<f32>(0.0)";
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} else if (stage.channelId < GX::COLOR0A0 || stage.channelId > GX::COLOR1A1) {
Log.report(logvisor::Fatal, FMT_STRING("invalid color channel {} for stage {}"), stage.channelId, stageIdx);
unreachable();
}
u32 idx = stage.channelId - GX::COLOR0A0;
const auto swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format(FMT_STRING("rast{}.{}{}{}"), idx, chan_comp(swap.red), chan_comp(swap.green),
chan_comp(swap.blue));
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}
case GX::CC_RASA: {
if (stage.channelId == GX::COLOR_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped color channel for stage {}"), stageIdx);
unreachable();
} else if (stage.channelId == GX::COLOR_ZERO) {
return "vec3<f32>(0.0)";
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} else if (stage.channelId < GX::COLOR0A0 || stage.channelId > GX::COLOR1A1) {
Log.report(logvisor::Fatal, FMT_STRING("invalid color channel {} for stage {}"), stage.channelId, stageIdx);
unreachable();
}
u32 idx = stage.channelId - GX::COLOR0A0;
const auto swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format(FMT_STRING("vec3<f32>(rast{}.{})"), idx, chan_comp(swap.alpha));
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}
case GX::CC_ONE:
return "vec3<f32>(1.0)";
case GX::CC_HALF:
return "vec3<f32>(0.5)";
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case GX::CC_KONST: {
switch (stage.kcSel) {
case GX::TEV_KCSEL_8_8:
return "vec3<f32>(1.0)";
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case GX::TEV_KCSEL_7_8:
return "vec3<f32>(7.0/8.0)";
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case GX::TEV_KCSEL_6_8:
return "vec3<f32>(6.0/8.0)";
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case GX::TEV_KCSEL_5_8:
return "vec3<f32>(5.0/8.0)";
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case GX::TEV_KCSEL_4_8:
return "vec3<f32>(4.0/8.0)";
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case GX::TEV_KCSEL_3_8:
return "vec3<f32>(3.0/8.0)";
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case GX::TEV_KCSEL_2_8:
return "vec3<f32>(2.0/8.0)";
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case GX::TEV_KCSEL_1_8:
return "vec3<f32>(1.0/8.0)";
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case GX::TEV_KCSEL_K0:
return "ubuf.kcolor0.rgb";
case GX::TEV_KCSEL_K1:
return "ubuf.kcolor1.rgb";
case GX::TEV_KCSEL_K2:
return "ubuf.kcolor2.rgb";
case GX::TEV_KCSEL_K3:
return "ubuf.kcolor3.rgb";
case GX::TEV_KCSEL_K0_R:
return "vec3<f32>(ubuf.kcolor0.r)";
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case GX::TEV_KCSEL_K1_R:
return "vec3<f32>(ubuf.kcolor1.r)";
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case GX::TEV_KCSEL_K2_R:
return "vec3<f32>(ubuf.kcolor2.r)";
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case GX::TEV_KCSEL_K3_R:
return "vec3<f32>(ubuf.kcolor3.r)";
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case GX::TEV_KCSEL_K0_G:
return "vec3<f32>(ubuf.kcolor0.g)";
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case GX::TEV_KCSEL_K1_G:
return "vec3<f32>(ubuf.kcolor1.g)";
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case GX::TEV_KCSEL_K2_G:
return "vec3<f32>(ubuf.kcolor2.g)";
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case GX::TEV_KCSEL_K3_G:
return "vec3<f32>(ubuf.kcolor3.g)";
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case GX::TEV_KCSEL_K0_B:
return "vec3<f32>(ubuf.kcolor0.b)";
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case GX::TEV_KCSEL_K1_B:
return "vec3<f32>(ubuf.kcolor1.b)";
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case GX::TEV_KCSEL_K2_B:
return "vec3<f32>(ubuf.kcolor2.b)";
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case GX::TEV_KCSEL_K3_B:
return "vec3<f32>(ubuf.kcolor3.b)";
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case GX::TEV_KCSEL_K0_A:
return "vec3<f32>(ubuf.kcolor0.a)";
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case GX::TEV_KCSEL_K1_A:
return "vec3<f32>(ubuf.kcolor1.a)";
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case GX::TEV_KCSEL_K2_A:
return "vec3<f32>(ubuf.kcolor2.a)";
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case GX::TEV_KCSEL_K3_A:
return "vec3<f32>(ubuf.kcolor3.a)";
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default:
Log.report(logvisor::Fatal, FMT_STRING("invalid kcSel {}"), stage.kcSel);
unreachable();
}
}
case GX::CC_ZERO:
return "vec3<f32>(0.0)";
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default:
Log.report(logvisor::Fatal, FMT_STRING("invalid color arg {}"), arg);
unreachable();
}
}
static void alpha_arg_reg_info(GX::TevAlphaArg arg, const TevStage& stage, ShaderInfo& info) {
switch (arg) {
case GX::CA_APREV:
if (!info.writesTevReg.test(GX::TEVPREV)) {
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info.loadsTevReg.set(GX::TEVPREV);
}
break;
case GX::CA_A0:
if (!info.writesTevReg.test(GX::TEVREG0)) {
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info.loadsTevReg.set(GX::TEVREG0);
}
break;
case GX::CA_A1:
if (!info.writesTevReg.test(GX::TEVREG1)) {
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info.loadsTevReg.set(GX::TEVREG1);
}
break;
case GX::CA_A2:
if (!info.writesTevReg.test(GX::TEVREG2)) {
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info.loadsTevReg.set(GX::TEVREG2);
}
break;
case GX::CA_TEXA:
if (stage.texCoordId == GX::TEXCOORD_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("texCoord not bound"));
}
if (stage.texMapId == GX::TEXMAP_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("texMap not bound"));
}
info.sampledTexCoords.set(stage.texCoordId);
info.sampledTextures.set(stage.texMapId);
break;
case GX::CA_RASA:
if (stage.channelId >= GX::COLOR0A0 && stage.channelId <= GX::COLOR1A1) {
info.sampledColorChannels.set(stage.channelId - GX::COLOR0A0);
}
break;
case GX::CA_KONST:
switch (stage.kaSel) {
case GX::TEV_KASEL_K0_R:
case GX::TEV_KASEL_K0_G:
case GX::TEV_KASEL_K0_B:
case GX::TEV_KASEL_K0_A:
info.sampledKColors.set(0);
break;
case GX::TEV_KASEL_K1_R:
case GX::TEV_KASEL_K1_G:
case GX::TEV_KASEL_K1_B:
case GX::TEV_KASEL_K1_A:
info.sampledKColors.set(1);
break;
case GX::TEV_KASEL_K2_R:
case GX::TEV_KASEL_K2_G:
case GX::TEV_KASEL_K2_B:
case GX::TEV_KASEL_K2_A:
info.sampledKColors.set(2);
break;
case GX::TEV_KASEL_K3_R:
case GX::TEV_KASEL_K3_G:
case GX::TEV_KASEL_K3_B:
case GX::TEV_KASEL_K3_A:
info.sampledKColors.set(3);
break;
default:
break;
}
break;
default:
break;
}
}
static std::string alpha_arg_reg(GX::TevAlphaArg arg, size_t stageIdx, const ShaderConfig& config,
const TevStage& stage) {
switch (arg) {
case GX::CA_APREV:
return "prev.a";
case GX::CA_A0:
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return "tevreg0.a";
case GX::CA_A1:
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return "tevreg1.a";
case GX::CA_A2:
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return "tevreg2.a";
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case GX::CA_TEXA: {
if (stage.texMapId == GX::TEXMAP_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped texture for stage {}"), stageIdx);
unreachable();
} else if (stage.texMapId < GX::TEXMAP0 || stage.texMapId > GX::TEXMAP7) {
Log.report(logvisor::Fatal, FMT_STRING("invalid texture {} for stage {}"), stage.texMapId, stageIdx);
unreachable();
}
const auto swap = config.tevSwapTable[stage.tevSwapTex];
return fmt::format(FMT_STRING("sampled{}.{}"), stageIdx, chan_comp(swap.alpha));
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}
case GX::CA_RASA: {
if (stage.channelId == GX::COLOR_NULL) {
Log.report(logvisor::Fatal, FMT_STRING("unmapped color channel for stage {}"), stageIdx);
unreachable();
} else if (stage.channelId == GX::COLOR_ZERO) {
return "0.0";
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} else if (stage.channelId < GX::COLOR0A0 || stage.channelId > GX::COLOR1A1) {
Log.report(logvisor::Fatal, FMT_STRING("invalid color channel {} for stage {}"), stage.channelId, stageIdx);
unreachable();
}
u32 idx = stage.channelId - GX::COLOR0A0;
const auto swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format(FMT_STRING("rast{}.{}"), idx, chan_comp(swap.alpha));
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}
case GX::CA_KONST: {
switch (stage.kaSel) {
case GX::TEV_KASEL_8_8:
return "1.0";
case GX::TEV_KASEL_7_8:
return "(7.0/8.0)";
case GX::TEV_KASEL_6_8:
return "(6.0/8.0)";
case GX::TEV_KASEL_5_8:
return "(5.0/8.0)";
case GX::TEV_KASEL_4_8:
return "(4.0/8.0)";
case GX::TEV_KASEL_3_8:
return "(3.0/8.0)";
case GX::TEV_KASEL_2_8:
return "(2.0/8.0)";
case GX::TEV_KASEL_1_8:
return "(1.0/8.0)";
case GX::TEV_KASEL_K0_R:
return "ubuf.kcolor0.r";
case GX::TEV_KASEL_K1_R:
return "ubuf.kcolor1.r";
case GX::TEV_KASEL_K2_R:
return "ubuf.kcolor2.r";
case GX::TEV_KASEL_K3_R:
return "ubuf.kcolor3.r";
case GX::TEV_KASEL_K0_G:
return "ubuf.kcolor0.g";
case GX::TEV_KASEL_K1_G:
return "ubuf.kcolor1.g";
case GX::TEV_KASEL_K2_G:
return "ubuf.kcolor2.g";
case GX::TEV_KASEL_K3_G:
return "ubuf.kcolor3.g";
case GX::TEV_KASEL_K0_B:
return "ubuf.kcolor0.b";
case GX::TEV_KASEL_K1_B:
return "ubuf.kcolor1.b";
case GX::TEV_KASEL_K2_B:
return "ubuf.kcolor2.b";
case GX::TEV_KASEL_K3_B:
return "ubuf.kcolor3.b";
case GX::TEV_KASEL_K0_A:
return "ubuf.kcolor0.a";
case GX::TEV_KASEL_K1_A:
return "ubuf.kcolor1.a";
case GX::TEV_KASEL_K2_A:
return "ubuf.kcolor2.a";
case GX::TEV_KASEL_K3_A:
return "ubuf.kcolor3.a";
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid kaSel {}"), stage.kaSel);
unreachable();
}
}
case GX::CA_ZERO:
return "0.0";
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default:
Log.report(logvisor::Fatal, FMT_STRING("invalid alpha arg {}"), arg);
unreachable();
}
}
static std::string_view tev_op(GX::TevOp op) {
switch (op) {
case GX::TEV_ADD:
return ""sv;
case GX::TEV_SUB:
return "-"sv;
default:
Log.report(logvisor::Fatal, FMT_STRING("TODO {}"), op);
unreachable();
}
}
static std::string_view tev_bias(GX::TevBias bias) {
switch (bias) {
case GX::TB_ZERO:
return ""sv;
case GX::TB_ADDHALF:
return " + 0.5"sv;
case GX::TB_SUBHALF:
return " - 0.5"sv;
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default:
Log.report(logvisor::Fatal, FMT_STRING("invalid bias {}"), bias);
unreachable();
}
}
static std::string alpha_compare(GX::Compare comp, u8 ref, bool& valid) {
const float fref = ref / 255.f;
switch (comp) {
case GX::NEVER:
return "false"s;
case GX::LESS:
return fmt::format(FMT_STRING("(prev.a < {}f)"), fref);
case GX::LEQUAL:
return fmt::format(FMT_STRING("(prev.a <= {}f)"), fref);
case GX::EQUAL:
return fmt::format(FMT_STRING("(prev.a == {}f)"), fref);
case GX::NEQUAL:
return fmt::format(FMT_STRING("(prev.a != {}f)"), fref);
case GX::GEQUAL:
return fmt::format(FMT_STRING("(prev.a >= {}f)"), fref);
case GX::GREATER:
return fmt::format(FMT_STRING("(prev.a > {}f)"), fref);
case GX::ALWAYS:
valid = false;
return "true"s;
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid compare {}"), comp);
unreachable();
}
}
static std::string_view tev_scale(GX::TevScale scale) {
switch (scale) {
case GX::CS_SCALE_1:
return ""sv;
case GX::CS_SCALE_2:
return " * 2.0"sv;
case GX::CS_SCALE_4:
return " * 4.0"sv;
case GX::CS_DIVIDE_2:
return " / 2.0"sv;
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default:
Log.report(logvisor::Fatal, FMT_STRING("invalid scale {}"), scale);
unreachable();
}
}
static inline std::string vtx_attr(const ShaderConfig& config, GX::Attr attr) {
const auto type = config.vtxAttrs[attr];
if (type == GX::NONE) {
if (attr == GX::VA_NRM) {
// Default normal
return "vec3<f32>(1.0, 0.0, 0.0)"s;
}
Log.report(logvisor::Fatal, FMT_STRING("unmapped attr {}"), attr);
unreachable();
}
if (attr == GX::VA_POS) {
return "in_pos"s;
}
if (attr == GX::VA_NRM) {
return "in_nrm"s;
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}
if (attr == GX::VA_CLR0 || attr == GX::VA_CLR1) {
const auto idx = attr - GX::VA_CLR0;
return fmt::format(FMT_STRING("in_clr{}"), idx);
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}
if (attr >= GX::VA_TEX0 && attr <= GX::VA_TEX7) {
const auto idx = attr - GX::VA_TEX0;
return fmt::format(FMT_STRING("in_tex{}_uv"), idx);
}
Log.report(logvisor::Fatal, FMT_STRING("unhandled attr {}"), attr);
unreachable();
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}
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static inline std::string texture_conversion(const TextureConfig& tex, u32 stageIdx, u32 texMapId) {
std::string out;
if (tex.renderTex)
switch (tex.copyFmt) {
default:
break;
case GX::TF_RGB565:
// Set alpha channel to 1.0
out += fmt::format(FMT_STRING("\n sampled{0}.a = 1.0;"), stageIdx);
break;
case GX::TF_I4:
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case GX::TF_I8:
// FIXME HACK
if (tex.loadFmt != GX::TF_C4 && tex.loadFmt != GX::TF_C8 && tex.loadFmt != GX::TF_C14X2) {
// Perform intensity conversion
out += fmt::format(FMT_STRING("\n sampled{0} = vec4<f32>(intensityF32(sampled{0}.rgb), 0.f, 0.f, 1.f);"),
stageIdx);
}
break;
}
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switch (tex.loadFmt) {
default:
break;
case GX::TF_I4:
case GX::TF_I8:
// Splat R to RGBA
out += fmt::format(FMT_STRING("\n sampled{0} = vec4<f32>(sampled{0}.r);"), stageIdx);
break;
}
return out;
}
constexpr std::array<std::string_view, GX::TevColorArg::CC_ZERO + 1> TevColorArgNames{
"CPREV"sv, "APREV"sv, "C0"sv, "A0"sv, "C1"sv, "A1"sv, "C2"sv, "A2"sv,
"TEXC"sv, "TEXA"sv, "RASC"sv, "RASA"sv, "ONE"sv, "HALF"sv, "KONST"sv, "ZERO"sv,
};
constexpr std::array<std::string_view, GX::TevAlphaArg::CA_ZERO + 1> TevAlphaArgNames{
"APREV"sv, "A0"sv, "A1"sv, "A2"sv, "TEXA"sv, "RASA"sv, "KONST"sv, "ZERO"sv,
};
constexpr std::array<std::string_view, MaxVtxAttr> VtxAttributeNames{
"pn_mtx", "tex0_mtx", "tex1_mtx", "tex2_mtx", "tex3_mtx", "tex4_mtx", "tex5_mtx",
"tex6_mtx", "tex7_mtx", "pos", "nrm", "clr0", "clr1", "tex0_uv",
"tex1_uv", "tex2_uv", "tex3_uv", "tex4_uv", "tex5_uv", "tex6_uv", "tex7_uv",
"pos_mtx_array", "nrm_mtx_array", "tex_mtx_array", "light_array", "nbt",
};
ShaderInfo build_shader_info(const ShaderConfig& config) noexcept {
// const auto hash = xxh3_hash(config);
// const auto it = g_gxCachedShaders.find(hash);
// if (it != g_gxCachedShaders.end()) {
// return it->second.second;
// }
ShaderInfo info{
.uniformSize = 64 * 3, // mv, mvInv, proj
};
for (int i = 0; i < config.tevStageCount; ++i) {
const auto& stage = config.tevStages[i];
// Color pass
color_arg_reg_info(stage.colorPass.a, stage, info);
color_arg_reg_info(stage.colorPass.b, stage, info);
color_arg_reg_info(stage.colorPass.c, stage, info);
color_arg_reg_info(stage.colorPass.d, stage, info);
info.writesTevReg.set(stage.colorOp.outReg);
// Alpha pass
alpha_arg_reg_info(stage.alphaPass.a, stage, info);
alpha_arg_reg_info(stage.alphaPass.b, stage, info);
alpha_arg_reg_info(stage.alphaPass.c, stage, info);
alpha_arg_reg_info(stage.alphaPass.d, stage, info);
if (!info.writesTevReg.test(stage.alphaOp.outReg)) {
// If we're writing alpha to a register that's not been
// written to in the shader, load from uniform buffer
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info.loadsTevReg.set(stage.alphaOp.outReg);
info.writesTevReg.set(stage.alphaOp.outReg);
}
}
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info.uniformSize += info.loadsTevReg.count() * 16;
for (int i = 0; i < info.sampledColorChannels.size(); ++i) {
if (info.sampledColorChannels.test(i)) {
info.uniformSize += 32;
if (config.colorChannels[i].lightingEnabled) {
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info.uniformSize += 16 + (80 * GX::MaxLights);
}
}
}
info.uniformSize += info.sampledKColors.count() * 16;
for (int i = 0; i < info.sampledTextures.size(); ++i) {
if (!info.sampledTextures.test(i)) {
continue;
}
const auto& tcg = config.tcgs[i];
if (tcg.mtx != GX::IDENTITY) {
u32 texMtxIdx = (tcg.mtx - GX::TEXMTX0) / 3;
info.usesTexMtx.set(texMtxIdx);
info.texMtxTypes[texMtxIdx] = tcg.type;
}
if (tcg.postMtx != GX::PTIDENTITY) {
u32 postMtxIdx = (tcg.postMtx - GX::PTTEXMTX0) / 3;
info.usesPTTexMtx.set(postMtxIdx);
}
}
for (int i = 0; i < info.usesTexMtx.size(); ++i) {
if (info.usesTexMtx.test(i)) {
switch (info.texMtxTypes[i]) {
case GX::TG_MTX2x4:
info.uniformSize += 32;
break;
case GX::TG_MTX3x4:
info.uniformSize += 64;
break;
default:
break;
}
}
}
info.uniformSize += info.usesPTTexMtx.count() * 64;
if (config.fogType != GX::FOG_NONE) {
info.usesFog = true;
info.uniformSize += 32;
}
info.uniformSize += info.sampledTextures.count() * 4;
info.uniformSize = align_uniform(info.uniformSize);
return info;
}
wgpu::ShaderModule build_shader(const ShaderConfig& config, const ShaderInfo& info) noexcept {
const auto hash = xxh3_hash(config);
const auto it = g_gxCachedShaders.find(hash);
if (it != g_gxCachedShaders.end()) {
#ifndef NDEBUG
if (g_gxCachedShaderConfigs[hash] != config) {
Log.report(logvisor::Fatal, FMT_STRING("Shader collision!"));
unreachable();
}
#endif
return it->second.first;
}
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if (EnableDebugPrints) {
Log.report(logvisor::Info, FMT_STRING("Shader config (hash {:x}):"), hash);
{
for (int i = 0; i < config.tevStageCount; ++i) {
const auto& stage = config.tevStages[i];
Log.report(logvisor::Info, FMT_STRING(" tevStages[{}]:"), i);
Log.report(logvisor::Info, FMT_STRING(" color_a: {}"), TevColorArgNames[stage.colorPass.a]);
Log.report(logvisor::Info, FMT_STRING(" color_b: {}"), TevColorArgNames[stage.colorPass.b]);
Log.report(logvisor::Info, FMT_STRING(" color_c: {}"), TevColorArgNames[stage.colorPass.c]);
Log.report(logvisor::Info, FMT_STRING(" color_d: {}"), TevColorArgNames[stage.colorPass.d]);
Log.report(logvisor::Info, FMT_STRING(" alpha_a: {}"), TevAlphaArgNames[stage.alphaPass.a]);
Log.report(logvisor::Info, FMT_STRING(" alpha_b: {}"), TevAlphaArgNames[stage.alphaPass.b]);
Log.report(logvisor::Info, FMT_STRING(" alpha_c: {}"), TevAlphaArgNames[stage.alphaPass.c]);
Log.report(logvisor::Info, FMT_STRING(" alpha_d: {}"), TevAlphaArgNames[stage.alphaPass.d]);
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Log.report(logvisor::Info, FMT_STRING(" color_op_clamp: {}"), stage.colorOp.clamp);
Log.report(logvisor::Info, FMT_STRING(" color_op_op: {}"), stage.colorOp.op);
Log.report(logvisor::Info, FMT_STRING(" color_op_bias: {}"), stage.colorOp.bias);
Log.report(logvisor::Info, FMT_STRING(" color_op_scale: {}"), stage.colorOp.scale);
Log.report(logvisor::Info, FMT_STRING(" color_op_reg_id: {}"), stage.colorOp.outReg);
Log.report(logvisor::Info, FMT_STRING(" alpha_op_clamp: {}"), stage.alphaOp.clamp);
Log.report(logvisor::Info, FMT_STRING(" alpha_op_op: {}"), stage.alphaOp.op);
Log.report(logvisor::Info, FMT_STRING(" alpha_op_bias: {}"), stage.alphaOp.bias);
Log.report(logvisor::Info, FMT_STRING(" alpha_op_scale: {}"), stage.alphaOp.scale);
Log.report(logvisor::Info, FMT_STRING(" alpha_op_reg_id: {}"), stage.alphaOp.outReg);
Log.report(logvisor::Info, FMT_STRING(" kc_sel: {}"), stage.kcSel);
Log.report(logvisor::Info, FMT_STRING(" ka_sel: {}"), stage.kaSel);
Log.report(logvisor::Info, FMT_STRING(" texCoordId: {}"), stage.texCoordId);
Log.report(logvisor::Info, FMT_STRING(" texMapId: {}"), stage.texMapId);
Log.report(logvisor::Info, FMT_STRING(" channelId: {}"), stage.channelId);
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}
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for (int i = 0; i < config.colorChannels.size(); ++i) {
const auto& chan = config.colorChannels[i];
Log.report(logvisor::Info, FMT_STRING(" colorChannels[{}]: enabled {} mat {} amb {}"), i, chan.lightingEnabled,
chan.matSrc, chan.ambSrc);
}
for (int i = 0; i < config.tcgs.size(); ++i) {
const auto& tcg = config.tcgs[i];
if (tcg.src != GX::MAX_TEXGENSRC) {
Log.report(logvisor::Info, FMT_STRING(" tcg[{}]: src {} mtx {} post {} type {} norm {}"), i, tcg.src,
tcg.mtx, tcg.postMtx, tcg.type, tcg.normalize);
}
}
Log.report(logvisor::Info, FMT_STRING(" alphaCompare: comp0 {} ref0 {} op {} comp1 {} ref1 {}"),
config.alphaCompare.comp0, config.alphaCompare.ref0, config.alphaCompare.op, config.alphaCompare.comp1,
config.alphaCompare.ref1);
Log.report(logvisor::Info, FMT_STRING(" indexedAttributeCount: {}"), config.indexedAttributeCount);
Log.report(logvisor::Info, FMT_STRING(" fogType: {}"), config.fogType);
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}
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}
std::string uniformPre;
std::string uniBufAttrs;
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std::string uniformBindings;
std::string sampBindings;
std::string texBindings;
std::string vtxOutAttrs;
std::string vtxInAttrs;
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std::string vtxXfrAttrsPre;
std::string vtxXfrAttrs;
size_t locIdx = 0;
size_t vtxOutIdx = 0;
size_t uniBindingIdx = 1;
if (config.indexedAttributeCount > 0) {
// Display list attributes
int currAttrIdx = 0;
bool addedTex1Uv = false;
for (GX::Attr attr{}; attr < MaxVtxAttr; attr = GX::Attr(attr + 1)) {
// Indexed attributes
if (config.vtxAttrs[attr] != GX::INDEX8 && config.vtxAttrs[attr] != GX::INDEX16) {
continue;
}
const auto [div, rem] = std::div(currAttrIdx, 4);
std::string_view attrName;
bool addUniformBinding = true;
// TODO: this is a hack to only have to bind tex0_uv and tex1_uv for MP
// should figure out a more generic approach
if (attr >= GX::VA_TEX1 && attr <= GX::VA_TEX7) {
attrName = VtxAttributeNames[GX::VA_TEX1];
addUniformBinding = !addedTex1Uv;
addedTex1Uv = true;
} else {
attrName = VtxAttributeNames[attr];
}
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vtxXfrAttrsPre +=
fmt::format(FMT_STRING("\n var {} = v_arr_{}[in_dl{}[{}]];"), vtx_attr(config, attr), attrName, div, rem);
if (addUniformBinding) {
std::string_view arrType;
if (attr == GX::VA_POS || attr == GX::VA_NRM) {
arrType = "vec3<f32>";
} else if (attr >= GX::VA_TEX0 && attr <= GX::VA_TEX7) {
arrType = "vec2<f32>";
}
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uniformBindings += fmt::format(FMT_STRING("\n@group(0) @binding({})"
"\nvar<storage, read> v_arr_{}: array<{}>;"),
uniBindingIdx++, attrName, arrType);
}
++currAttrIdx;
}
auto [num4xAttrArrays, rem] = std::div(currAttrIdx, 4);
u32 num2xAttrArrays = 0;
if (rem > 2) {
++num4xAttrArrays;
} else if (rem > 0) {
num2xAttrArrays = 1;
}
for (u32 i = 0; i < num4xAttrArrays; ++i) {
if (locIdx > 0) {
vtxInAttrs += "\n , ";
} else {
vtxInAttrs += "\n ";
}
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_dl{}: vec4<i32>"), locIdx++, i);
}
for (u32 i = 0; i < num2xAttrArrays; ++i) {
if (locIdx > 0) {
vtxInAttrs += "\n , ";
} else {
vtxInAttrs += "\n ";
}
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_dl{}: vec2<i32>"), locIdx++, num4xAttrArrays + i);
}
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}
for (GX::Attr attr{}; attr < MaxVtxAttr; attr = GX::Attr(attr + 1)) {
// Direct attributes
if (config.vtxAttrs[attr] != GX::DIRECT) {
continue;
}
if (locIdx > 0) {
vtxInAttrs += "\n , ";
} else {
vtxInAttrs += "\n ";
}
if (attr == GX::VA_POS) {
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_pos: vec3<f32>"), locIdx++);
} else if (attr == GX::VA_NRM) {
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_nrm: vec3<f32>"), locIdx++);
} else if (attr == GX::VA_CLR0 || attr == GX::VA_CLR1) {
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_clr{}: vec4<f32>"), locIdx++, attr - GX::VA_CLR0);
} else if (attr >= GX::VA_TEX0 && attr <= GX::VA_TEX7) {
vtxInAttrs += fmt::format(FMT_STRING("@location({}) in_tex{}_uv: vec2<f32>"), locIdx++, attr - GX::VA_TEX0);
}
}
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vtxXfrAttrsPre += fmt::format(FMT_STRING("\n var mv_pos = ubuf.pos_mtx * vec4<f32>({}, 1.0);"
"\n var mv_nrm = ubuf.nrm_mtx * vec4<f32>({}, 0.0);"
"\n out.pos = ubuf.proj * vec4<f32>(mv_pos, 1.0);"),
vtx_attr(config, GX::VA_POS), vtx_attr(config, GX::VA_NRM));
if constexpr (EnableNormalVisualization) {
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vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) nrm: vec3<f32>,"), vtxOutIdx++);
vtxXfrAttrsPre += "\n out.nrm = mv_nrm;";
}
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std::string fragmentFnPre;
std::string fragmentFn;
for (u32 idx = 0; idx < config.tevStageCount; ++idx) {
const auto& stage = config.tevStages[idx];
{
std::string outReg;
switch (stage.colorOp.outReg) {
case GX::TEVPREV:
outReg = "prev";
break;
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case GX::TEVREG0:
outReg = "tevreg0";
break;
case GX::TEVREG1:
outReg = "tevreg1";
break;
case GX::TEVREG2:
outReg = "tevreg2";
break;
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid colorOp outReg {}"), stage.colorOp.outReg);
}
std::string op = fmt::format(
FMT_STRING("(({4}mix({0}, {1}, {2}) + {3}){5}){6}"), color_arg_reg(stage.colorPass.a, idx, config, stage),
color_arg_reg(stage.colorPass.b, idx, config, stage), color_arg_reg(stage.colorPass.c, idx, config, stage),
color_arg_reg(stage.colorPass.d, idx, config, stage), tev_op(stage.colorOp.op), tev_bias(stage.colorOp.bias),
tev_scale(stage.colorOp.scale));
if (stage.colorOp.clamp) {
op = fmt::format(FMT_STRING("clamp({}, vec3<f32>(0.0), vec3<f32>(1.0))"), op);
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}
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fragmentFn +=
fmt::format(FMT_STRING("\n // TEV stage {2}\n {0} = vec4<f32>({1}, {0}.a);"), outReg, op, idx);
}
{
std::string outReg;
switch (stage.alphaOp.outReg) {
case GX::TEVPREV:
outReg = "prev.a";
break;
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case GX::TEVREG0:
outReg = "tevreg0.a";
break;
case GX::TEVREG1:
outReg = "tevreg1.a";
break;
case GX::TEVREG2:
outReg = "tevreg2.a";
break;
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid alphaOp outReg {}"), stage.alphaOp.outReg);
}
std::string op = fmt::format(
FMT_STRING("(({4}mix({0}, {1}, {2}) + {3}){5}){6}"), alpha_arg_reg(stage.alphaPass.a, idx, config, stage),
alpha_arg_reg(stage.alphaPass.b, idx, config, stage), alpha_arg_reg(stage.alphaPass.c, idx, config, stage),
alpha_arg_reg(stage.alphaPass.d, idx, config, stage), tev_op(stage.alphaOp.op), tev_bias(stage.alphaOp.bias),
tev_scale(stage.alphaOp.scale));
if (stage.alphaOp.clamp) {
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op = fmt::format(FMT_STRING("clamp({}, 0.0, 1.0)"), op);
}
fragmentFn += fmt::format(FMT_STRING("\n {0} = {1};"), outReg, op);
}
}
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if (info.loadsTevReg.test(0)) {
uniBufAttrs += "\n tevprev: vec4<f32>,";
fragmentFnPre += "\n var prev = ubuf.tevprev;";
} else {
fragmentFnPre += "\n var prev: vec4<f32>;";
}
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for (int i = 1 /* Skip TEVPREV */; i < info.loadsTevReg.size(); ++i) {
if (info.loadsTevReg.test(i)) {
uniBufAttrs += fmt::format(FMT_STRING("\n tevreg{}: vec4<f32>,"), i - 1);
fragmentFnPre += fmt::format(FMT_STRING("\n var tevreg{0} = ubuf.tevreg{0};"), i - 1);
} else if (info.writesTevReg.test(i)) {
fragmentFnPre += fmt::format(FMT_STRING("\n var tevreg{0}: vec4<f32>;"), i - 1);
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}
}
bool addedLightStruct = false;
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for (int i = 0; i < info.sampledColorChannels.size(); ++i) {
if (!info.sampledColorChannels.test(i)) {
continue;
}
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uniBufAttrs += fmt::format(FMT_STRING("\n cc{0}_amb: vec4<f32>,"), i);
uniBufAttrs += fmt::format(FMT_STRING("\n cc{0}_mat: vec4<f32>,"), i);
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const auto& cc = config.colorChannels[i];
if (cc.lightingEnabled) {
if (!addedLightStruct) {
uniformPre +=
"\n"
"struct Light {\n"
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" pos: vec3<f32>,\n"
" dir: vec3<f32>,\n"
" color: vec4<f32>,\n"
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" cos_att: vec3<f32>,\n"
" dist_att: vec3<f32>,\n"
"};";
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if (UsePerPixelLighting) {
vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) mv_pos: vec3<f32>,"), vtxOutIdx++);
vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) mv_nrm: vec3<f32>,"), vtxOutIdx++);
vtxXfrAttrs += fmt::format(FMT_STRING(R"""(
out.mv_pos = mv_pos;
out.mv_nrm = mv_nrm;)"""));
}
addedLightStruct = true;
}
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uniBufAttrs += fmt::format(FMT_STRING("\n lightState{}: u32,"), i);
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uniBufAttrs += fmt::format(FMT_STRING("\n lights{}: array<Light, {}>,"), i, GX::MaxLights);
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std::string ambSrc, matSrc, lightAttnFn, lightDiffFn;
if (cc.ambSrc == GX::SRC_VTX) {
ambSrc = vtx_attr(config, static_cast<GX::Attr>(GX::VA_CLR0 + i));
} else if (cc.ambSrc == GX::SRC_REG) {
ambSrc = fmt::format(FMT_STRING("ubuf.cc{0}_amb"), i);
}
if (cc.matSrc == GX::SRC_VTX) {
matSrc = vtx_attr(config, static_cast<GX::Attr>(GX::VA_CLR0 + i));
} else if (cc.matSrc == GX::SRC_REG) {
matSrc = fmt::format(FMT_STRING("ubuf.cc{0}_mat"), i);
}
GX::DiffuseFn diffFn = cc.diffFn;
if (cc.attnFn == GX::AF_NONE) {
lightAttnFn = "attn = 1.0;";
} else if (cc.attnFn == GX::AF_SPOT) {
lightAttnFn = fmt::format(FMT_STRING(R"""(
var cosine = max(0.0, dot(ldir, light.dir));
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var cos_attn = dot(light.cos_att, vec3<f32>(1.0, cosine, cosine * cosine));
var dist_attn = dot(light.dist_att, vec3<f32>(1.0, dist, dist2));
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attn = max(0.0, cos_attn / dist_attn);)"""));
} else if (cc.attnFn == GX::AF_SPEC) {
diffFn = GX::DF_NONE;
Log.report(logvisor::Fatal, FMT_STRING("AF_SPEC unimplemented"));
}
if (diffFn == GX::DF_NONE) {
lightDiffFn = "1.0";
} else if (diffFn == GX::DF_SIGN) {
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if (UsePerPixelLighting) {
lightDiffFn = "dot(ldir, in.mv_nrm)";
} else {
lightDiffFn = "dot(ldir, mv_nrm)";
}
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} else if (diffFn == GX::DF_CLAMP) {
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if (UsePerPixelLighting) {
lightDiffFn = "max(0.0, dot(ldir, in.mv_nrm))";
} else {
lightDiffFn = "max(0.0, dot(ldir, mv_nrm))";
}
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}
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std::string outVar, posVar;
if (UsePerPixelLighting) {
outVar = fmt::format(FMT_STRING("rast{}"), i);
posVar = "in.mv_pos";
} else {
outVar = fmt::format(FMT_STRING("out.cc{}"), i);
posVar = "mv_pos";
}
auto lightFunc = fmt::format(FMT_STRING(R"""(
{{
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var lighting = {5};
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for (var i = 0u; i < {1}u; i++) {{
if ((ubuf.lightState{0} & (1u << i)) == 0u) {{ continue; }}
var light = ubuf.lights{0}[i];
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var ldir = light.pos - {7};
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var dist2 = dot(ldir, ldir);
var dist = sqrt(dist2);
ldir = ldir / dist;
var attn: f32;{2}
var diff = {3};
lighting = lighting + (attn * diff * light.color);
}}
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{6} = {4} * clamp(lighting, vec4<f32>(0.0), vec4<f32>(1.0));
}})"""),
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i, GX::MaxLights, lightAttnFn, lightDiffFn, matSrc, ambSrc, outVar, posVar);
if (UsePerPixelLighting) {
fragmentFnPre += fmt::format(FMT_STRING("\n var rast{}: vec4<f32>;"), i);
fragmentFnPre += lightFunc;
} else {
vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) cc{}: vec4<f32>,"), vtxOutIdx++, i);
vtxXfrAttrs += lightFunc;
fragmentFnPre += fmt::format(FMT_STRING("\n var rast{0} = in.cc{0};"), i);
}
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} else if (cc.matSrc == GX::SRC_VTX) {
vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) cc{}: vec4<f32>,"), vtxOutIdx++, i);
vtxXfrAttrs += fmt::format(FMT_STRING("\n out.cc{} = {};"), i, vtx_attr(config, GX::Attr(GX::VA_CLR0 + i)));
fragmentFnPre += fmt::format(FMT_STRING("\n var rast{0} = in.cc{0};"), i);
} else {
fragmentFnPre += fmt::format(FMT_STRING("\n var rast{0} = ubuf.cc{0}_mat;"), i);
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}
}
for (int i = 0; i < info.sampledKColors.size(); ++i) {
if (info.sampledKColors.test(i)) {
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uniBufAttrs += fmt::format(FMT_STRING("\n kcolor{}: vec4<f32>,"), i);
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}
}
for (int i = 0; i < info.sampledTexCoords.size(); ++i) {
if (!info.sampledTexCoords.test(i)) {
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continue;
}
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const auto& tcg = config.tcgs[i];
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vtxOutAttrs += fmt::format(FMT_STRING("\n @location({}) tex{}_uv: vec2<f32>,"), vtxOutIdx++, i);
if (tcg.src >= GX::TG_TEX0 && tcg.src <= GX::TG_TEX7) {
vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{} = vec4<f32>({}, 0.0, 1.0);"), i,
vtx_attr(config, GX::Attr(GX::VA_TEX0 + (tcg.src - GX::TG_TEX0))));
} else if (tcg.src == GX::TG_POS) {
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vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{} = vec4<f32>(in_pos, 1.0);"), i);
} else if (tcg.src == GX::TG_NRM) {
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vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{} = vec4<f32>(in_nrm, 1.0);"), i);
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} else {
Log.report(logvisor::Fatal, FMT_STRING("unhandled tcg src {} for "), tcg.src);
unreachable();
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}
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if (tcg.mtx == GX::IDENTITY) {
vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{0}_tmp = tc{0}.xyz;"), i);
} else {
u32 texMtxIdx = (tcg.mtx - GX::TEXMTX0) / 3;
vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{0}_tmp = ubuf.texmtx{1} * tc{0};"), i, texMtxIdx);
}
if (tcg.normalize) {
vtxXfrAttrs += fmt::format(FMT_STRING("\n tc{0}_tmp = normalize(tc{0}_tmp);"), i);
}
if (tcg.postMtx == GX::PTIDENTITY) {
vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{0}_proj = tc{0}_tmp;"), i);
} else {
u32 postMtxIdx = (tcg.postMtx - GX::PTTEXMTX0) / 3;
vtxXfrAttrs += fmt::format(FMT_STRING("\n var tc{0}_proj = ubuf.postmtx{1} * vec4<f32>(tc{0}_tmp.xyz, 1.0);"),
i, postMtxIdx);
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}
vtxXfrAttrs += fmt::format(FMT_STRING("\n out.tex{0}_uv = tc{0}_proj.xy;"), i);
}
for (int i = 0; i < config.tevStages.size(); ++i) {
const auto& stage = config.tevStages[i];
if (stage.texMapId == GX::TEXMAP_NULL ||
stage.texCoordId == GX::TEXCOORD_NULL
// TODO should check this per-stage probably
|| !info.sampledTextures.test(stage.texMapId)) {
continue;
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}
std::string uvIn;
const auto& texConfig = config.textureConfig[stage.texMapId];
// TODO
// if (texConfig.flipUV) {
// uvIn = fmt::format(FMT_STRING("vec2<f32>(in.tex{0}_uv.x, -in.tex{0}_uv.y)"), stage.texCoordId);
// } else {
uvIn = fmt::format(FMT_STRING("in.tex{0}_uv"), stage.texCoordId);
// }
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if (texConfig.loadFmt == GX::TF_C4 || texConfig.loadFmt == GX::TF_C8 || texConfig.loadFmt == GX::TF_C14X2) {
bool isPaletted =
texConfig.copyFmt == GX::TF_C4 || texConfig.copyFmt == GX::TF_C8 || texConfig.loadFmt == GX::TF_C14X2;
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fragmentFnPre +=
fmt::format(FMT_STRING("\n var sampled{0} = textureSamplePalette{3}(tex{1}, tex{1}_samp, {2}, tlut{1});"),
i, stage.texMapId, uvIn, isPaletted ? ""sv : "RGB"sv);
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} else {
fragmentFnPre += fmt::format(
FMT_STRING("\n var sampled{0} = textureSampleBias(tex{1}, tex{1}_samp, {2}, ubuf.tex{1}_lod);"), i,
stage.texMapId, uvIn);
}
fragmentFnPre += texture_conversion(texConfig, i, stage.texMapId);
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}
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for (int i = 0; i < info.usesTexMtx.size(); ++i) {
if (info.usesTexMtx.test(i)) {
switch (info.texMtxTypes[i]) {
case GX::TG_MTX2x4:
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uniBufAttrs += fmt::format(FMT_STRING("\n texmtx{}: mat4x2<f32>,"), i);
break;
case GX::TG_MTX3x4:
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uniBufAttrs += fmt::format(FMT_STRING("\n texmtx{}: mat4x3<f32>,"), i);
break;
default:
Log.report(logvisor::Fatal, FMT_STRING("unhandled tex mtx type {}"), info.texMtxTypes[i]);
unreachable();
}
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}
}
for (int i = 0; i < info.usesPTTexMtx.size(); ++i) {
if (info.usesPTTexMtx.test(i)) {
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uniBufAttrs += fmt::format(FMT_STRING("\n postmtx{}: mat4x3<f32>,"), i);
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}
}
if (info.usesFog) {
uniformPre +=
"\n"
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"struct Fog {\n"
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" color: vec4<f32>,\n"
" a: f32,\n"
" b: f32,\n"
" c: f32,\n"
" pad: f32,\n"
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"}";
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uniBufAttrs += "\n fog: Fog,";
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fragmentFn += "\n // Fog\n var fogF = clamp((ubuf.fog.a / (ubuf.fog.b - in.pos.z)) - ubuf.fog.c, 0.0, 1.0);";
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switch (config.fogType) {
case GX::FOG_PERSP_LIN:
case GX::FOG_ORTHO_LIN:
fragmentFn += "\n var fogZ = fogF;";
break;
case GX::FOG_PERSP_EXP:
case GX::FOG_ORTHO_EXP:
fragmentFn += "\n var fogZ = 1.0 - exp2(-8.0 * fogF);";
break;
case GX::FOG_PERSP_EXP2:
case GX::FOG_ORTHO_EXP2:
fragmentFn += "\n var fogZ = 1.0 - exp2(-8.0 * fogF * fogF);";
break;
case GX::FOG_PERSP_REVEXP:
case GX::FOG_ORTHO_REVEXP:
fragmentFn += "\n var fogZ = exp2(-8.0 * (1.0 - fogF));";
break;
case GX::FOG_PERSP_REVEXP2:
case GX::FOG_ORTHO_REVEXP2:
fragmentFn +=
"\n fogF = 1.0 - fogF;"
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"\n var fogZ = exp2(-8.0 * fogF * fogF);";
break;
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid fog type {}"), config.fogType);
unreachable();
}
fragmentFn += "\n prev = vec4<f32>(mix(prev.rgb, ubuf.fog.color.rgb, clamp(fogZ, 0.0, 1.0)), prev.a);";
}
size_t texBindIdx = 0;
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for (int i = 0; i < info.sampledTextures.size(); ++i) {
if (!info.sampledTextures.test(i)) {
continue;
}
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uniBufAttrs += fmt::format(FMT_STRING("\n tex{}_lod: f32,"), i);
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sampBindings += fmt::format(FMT_STRING("\n@group(1) @binding({})\n"
"var tex{}_samp: sampler;"),
texBindIdx, i);
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const auto& texConfig = config.textureConfig[i];
if (texConfig.loadFmt == GX::TF_C4 || texConfig.loadFmt == GX::TF_C8 || texConfig.loadFmt == GX::TF_C14X2) {
bool isPaletted =
texConfig.copyFmt == GX::TF_C4 || texConfig.copyFmt == GX::TF_C8 || texConfig.loadFmt == GX::TF_C14X2;
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texBindings += fmt::format(FMT_STRING("\n@group(2) @binding({})\n"
"var tex{}: texture_2d<{}>;"),
texBindIdx, i, isPaletted ? "i32"sv : "f32"sv);
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++texBindIdx;
texBindings += fmt::format(FMT_STRING("\n@group(2) @binding({})\n"
"var tlut{}: texture_2d<f32>;"),
texBindIdx, i);
} else {
texBindings += fmt::format(FMT_STRING("\n@group(2) @binding({})\n"
"var tex{}: texture_2d<f32>;"),
texBindIdx, i);
}
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++texBindIdx;
}
if (config.alphaCompare) {
bool comp0Valid = true;
bool comp1Valid = true;
std::string comp0 = alpha_compare(config.alphaCompare.comp0, config.alphaCompare.ref0, comp0Valid);
std::string comp1 = alpha_compare(config.alphaCompare.comp1, config.alphaCompare.ref1, comp1Valid);
if (comp0Valid || comp1Valid) {
fragmentFn += "\n // Alpha compare";
switch (config.alphaCompare.op) {
case GX::AOP_AND:
fragmentFn += fmt::format(FMT_STRING("\n if (!({} && {})) {{ discard; }}"), comp0, comp1);
break;
case GX::AOP_OR:
fragmentFn += fmt::format(FMT_STRING("\n if (!({} || {})) {{ discard; }}"), comp0, comp1);
break;
case GX::AOP_XOR:
fragmentFn += fmt::format(FMT_STRING("\n if (!({} ^^ {})) {{ discard; }}"), comp0, comp1);
break;
case GX::AOP_XNOR:
fragmentFn += fmt::format(FMT_STRING("\n if (({} ^^ {})) {{ discard; }}"), comp0, comp1);
break;
default:
Log.report(logvisor::Fatal, FMT_STRING("invalid alpha compare op {}"), config.alphaCompare.op);
unreachable();
}
}
}
if constexpr (EnableNormalVisualization) {
fragmentFn += "\n prev = vec4<f32>(in.nrm, prev.a);";
}
const auto shaderSource =
fmt::format(FMT_STRING(R"""({uniformPre}
struct Uniform {{
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pos_mtx: mat4x3<f32>,
nrm_mtx: mat4x3<f32>,
proj: mat4x4<f32>,{uniBufAttrs}
}};
@group(0) @binding(0)
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var<uniform> ubuf: Uniform;{uniformBindings}{sampBindings}{texBindings}
struct VertexOutput {{
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@builtin(position) pos: vec4<f32>,{vtxOutAttrs}
}};
fn intensityF32(rgb: vec3<f32>) -> f32 {{
// RGB to intensity conversion
// https://github.com/dolphin-emu/dolphin/blob/4cd48e609c507e65b95bca5afb416b59eaf7f683/Source/Core/VideoCommon/TextureConverterShaderGen.cpp#L237-L241
return dot(rgb, vec3(0.257, 0.504, 0.098)) + 16.0 / 255.0;
}}
fn intensityI32(rgb: vec3<f32>) -> i32 {{
return i32(dot(rgb, vec3(0.257, 0.504, 0.098)) * 255.f);
}}
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fn textureSamplePalette(tex: texture_2d<i32>, samp: sampler, uv: vec2<f32>, tlut: texture_2d<f32>) -> vec4<f32> {{
// Gather index values
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var i = textureGather(0, tex, samp, uv);
// Load palette colors
var c0 = textureLoad(tlut, vec2<i32>(i[0], 0), 0);
var c1 = textureLoad(tlut, vec2<i32>(i[1], 0), 0);
var c2 = textureLoad(tlut, vec2<i32>(i[2], 0), 0);
var c3 = textureLoad(tlut, vec2<i32>(i[3], 0), 0);
// Perform bilinear filtering
var f = fract(uv * vec2<f32>(textureDimensions(tex)) + 0.5);
var t0 = mix(c3, c2, f.x);
var t1 = mix(c0, c1, f.x);
return mix(t0, t1, f.y);
}}
fn textureSamplePaletteRGB(tex: texture_2d<f32>, samp: sampler, uv: vec2<f32>, tlut: texture_2d<f32>) -> vec4<f32> {{
// Gather RGB channels
var iR = textureGather(0, tex, samp, uv);
var iG = textureGather(1, tex, samp, uv);
var iB = textureGather(2, tex, samp, uv);
// Perform intensity conversion
var i0 = intensityI32(vec3<f32>(iR[0], iG[0], iB[0]));
var i1 = intensityI32(vec3<f32>(iR[1], iG[1], iB[1]));
var i2 = intensityI32(vec3<f32>(iR[2], iG[2], iB[2]));
var i3 = intensityI32(vec3<f32>(iR[3], iG[3], iB[3]));
// Load palette colors
var c0 = textureLoad(tlut, vec2<i32>(i0, 0), 0);
var c1 = textureLoad(tlut, vec2<i32>(i1, 0), 0);
var c2 = textureLoad(tlut, vec2<i32>(i2, 0), 0);
var c3 = textureLoad(tlut, vec2<i32>(i3, 0), 0);
// Perform bilinear filtering
var f = fract(uv * vec2<f32>(textureDimensions(tex)) + 0.5);
var t0 = mix(c3, c2, f.x);
var t1 = mix(c0, c1, f.x);
return mix(t0, t1, f.y);
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}}
@stage(vertex)
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fn vs_main({vtxInAttrs}
) -> VertexOutput {{
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var out: VertexOutput;{vtxXfrAttrsPre}{vtxXfrAttrs}
return out;
}}
@stage(fragment)
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {{{fragmentFnPre}{fragmentFn}
return prev;
}}
)"""),
"uniBufAttrs"_a = uniBufAttrs, "sampBindings"_a = sampBindings, "texBindings"_a = texBindings,
"vtxOutAttrs"_a = vtxOutAttrs, "vtxInAttrs"_a = vtxInAttrs, "vtxXfrAttrs"_a = vtxXfrAttrs,
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"fragmentFn"_a = fragmentFn, "fragmentFnPre"_a = fragmentFnPre, "vtxXfrAttrsPre"_a = vtxXfrAttrsPre,
"uniformBindings"_a = uniformBindings, "uniformPre"_a = uniformPre);
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if (EnableDebugPrints) {
Log.report(logvisor::Info, FMT_STRING("Generated shader: {}"), shaderSource);
}
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
wgslDescriptor.source = shaderSource.c_str();
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const auto label = fmt::format(FMT_STRING("GX Shader {:x}"), hash);
const auto shaderDescriptor = wgpu::ShaderModuleDescriptor{
.nextInChain = &wgslDescriptor,
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.label = label.c_str(),
};
auto shader = gpu::g_device.CreateShaderModule(&shaderDescriptor);
auto pair = std::make_pair(std::move(shader), info);
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g_gxCachedShaders.emplace(hash, pair);
#ifndef NDEBUG
g_gxCachedShaderConfigs.emplace(hash, config);
#endif
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return pair.first;
}
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} // namespace aurora::gfx::gx