metaforce/Runtime/Weapon/CWeapon.hpp

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#pragma once
#include "World/CActor.hpp"
#include "Weapon/WeaponCommon.hpp"
#include "World/CDamageInfo.hpp"
#include "Collision/CMaterialFilter.hpp"
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namespace urde {
class CWeapon : public CActor {
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protected:
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EProjectileAttrib xe8_projectileAttribs;
TUniqueId xec_ownerId;
EWeaponType xf0_weaponType;
CMaterialFilter xf8_filter;
CDamageInfo x110_origDamageInfo;
CDamageInfo x12c_curDamageInfo;
float x148_curTime = 0.f;
float x14c_damageFalloffSpeed = 0.f;
float x150_damageDuration = 0.f;
float x154_interferenceDuration = 0.f;
public:
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CWeapon(TUniqueId uid, TAreaId aid, bool active, TUniqueId owner, EWeaponType type, std::string_view name,
const zeus::CTransform& xf, const CMaterialFilter& filter, const CMaterialList& mList, const CDamageInfo&,
EProjectileAttrib attribs, CModelData&& mData);
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virtual void Accept(IVisitor& visitor);
bool HasAttrib(EProjectileAttrib attrib) const { return (int(xe8_projectileAttribs) & int(attrib)) == int(attrib); }
EProjectileAttrib GetAttribField() const { return xe8_projectileAttribs; }
const CMaterialFilter& GetFilter() const { return xf8_filter; }
void SetFilter(const CMaterialFilter& filter) { xf8_filter = filter; }
TUniqueId GetOwnerId() const { return xec_ownerId; }
void SetOwnerId(TUniqueId oid) { xec_ownerId = oid; }
EWeaponType GetType() const { return xf0_weaponType; }
const CDamageInfo& GetDamageInfo() const { return x12c_curDamageInfo; }
CDamageInfo& DamageInfo() { return x12c_curDamageInfo; }
void SetDamageInfo(const CDamageInfo& dInfo) { x12c_curDamageInfo = dInfo; }
float GetDamageDuration() const { return x150_damageDuration; }
float GetInterferenceDuration() const { return x154_interferenceDuration; }
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void Think(float, CStateManager&);
void Render(const CStateManager&) const;
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode&, EProjectileAttrib) const;
void FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr);
};
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} // namespace urde