metaforce/Runtime/World/CScriptWater.cpp

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#include "CScriptWater.hpp"
#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
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#include "World/CWorld.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "Camera/CGameCamera.hpp"
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namespace urde
{
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const float CScriptWater::kSplashScales[6] =
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{
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1.0f, 3.0f, 0.709f,
1.19f, 0.709f, 1.f
};
CScriptWater::CScriptWater(CStateManager& mgr, TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CVector3f& pos, const zeus::CAABox& box, const urde::CDamageInfo& dInfo,
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zeus::CVector3f& orientedForce, ETriggerFlags triggerFlags, bool thermalCold,
bool allowRender, ResId patternMap1, ResId patternMap2, ResId colorMap, ResId bumpMap,
ResId envMap, ResId envBumpMap, ResId unusedMap, const zeus::CVector3f& bumpLightDir,
float bumpScale, float morphInTime, float morphOutTime, bool active,
CFluidPlane::EFluidType fluidType, bool b4, float alpha, const CFluidUVMotion& uvMot,
float turbSpeed, float turbDistance, float turbFreqMax, float turbFreqMin,
float turbPhaseMax, float turbPhaseMin, float turbAmplitudeMax, float turbAmplitudeMin,
const zeus::CColor& splashColor, const zeus::CColor& unkColor, ResId splashParticle1,
ResId splashParticle2, ResId splashParticle3, ResId particle4, ResId particle5, s32 unkSfx,
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s32 visorRunoffSfx, s32 splashSfx1, s32 splashSfx2, s32 splashSfx3, float tileSize,
u32 tileSubdivisions, float specularMin, float specularMax, float reflectionSize,
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float rippleIntensity, float reflectionBlend, float fogBias, float fogMagnitude,
float fogSpeed, const zeus::CColor& fogColor, ResId lightmapId, float unitsPerLightmapTexel,
float alphaInTime, float alphaOutTime, u32, u32, bool, s32, s32,
std::unique_ptr<u32[]>&& u32Arr)
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: CScriptTrigger(uid, name, info, pos, box, dInfo, orientedForce, triggerFlags, active, false, false),
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x1b8_positionMorphed(pos), x1c4_extentMorphed(box.max - box.min), x1d0_morphInTime(morphInTime), x1d4_positionOrig(pos),
x1e0_extentOrig(box.max - box.min), x1ec_damageOrig(dInfo.GetDamage()), x1f0_damageMorphed(dInfo.GetDamage()),
x1f4_morphOutTime(morphOutTime), x214_fogBias(fogBias), x218_fogMagnitude(fogMagnitude), x21c_origFogBias(fogBias),
x220_origFogMagnitude(fogMagnitude), x224_fogSpeed(fogSpeed), x228_fogColor(fogColor),
x22c_splashParticle1Id(splashParticle1), x230_splashParticle2Id(splashParticle2),
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x234_splashParticle3Id(splashParticle3), x238_particle4Id(particle4), x24c_particle5Id(particle5),
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x260_unkSfx(CSfxManager::TranslateSFXID(unkSfx)), x262_visorRunoffSfx(CSfxManager::TranslateSFXID(visorRunoffSfx)),
x2a4_splashColor(splashColor), x2a8_unkColor(unkColor), x2ac_alphaInTime(alphaInTime), x2b0_alphaOutTime(alphaOutTime),
x2b4_alphaInRecip((alphaInTime != 0.f) ? 1.f / alphaInTime : 0.f),
x2b8_alphaOutRecip((alphaOutTime != 0.f) ? 1.f / alphaOutTime : 0.f), x2bc_alpha(alpha), x2c0_tileSize(tileSize)
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{
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zeus::CAABox triggerAABB = GetTriggerBoundsWR();
x2c4_gridDimX = u32((x2c0_tileSize + triggerAABB.max.x - triggerAABB.min.x - 0.01f) / x2c0_tileSize);
x2c8_gridDimY = u32((x2c0_tileSize + triggerAABB.max.y - triggerAABB.min.y - 0.01f) / x2c0_tileSize);
x2cc_gridCellCount = (x2c4_gridDimX + 1) * (x2c8_gridDimY + 1);
x2e8_24_b4 = b4;
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x2e8_27_allowRender = allowRender;
x2e8_28_recomputeClipping = true;
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x1b4_fluidPlane = std::make_unique<CFluidPlaneCPU>(patternMap1, patternMap2, colorMap, bumpMap, envMap, envBumpMap,
lightmapId, unitsPerLightmapTexel, tileSize, tileSubdivisions,
fluidType, x2bc_alpha, bumpLightDir, bumpScale, uvMot,
turbSpeed, turbDistance, turbFreqMax, turbFreqMin, turbPhaseMax,
turbPhaseMin, turbAmplitudeMax, turbAmplitudeMin, specularMin,
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specularMax, reflectionBlend, reflectionSize, rippleIntensity,
x2cc_gridCellCount *
((std::max(u32(2), tileSubdivisions) * 4 + 2) * 4));
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u32Arr.reset();
x264_splashEffects.resize(3);
if (x22c_splashParticle1Id != kInvalidResId)
x264_splashEffects[0].emplace(g_SimplePool->GetObj({FOURCC('PART'), x22c_splashParticle1Id}));
if (x230_splashParticle2Id != kInvalidResId)
x264_splashEffects[1].emplace(g_SimplePool->GetObj({FOURCC('PART'), x230_splashParticle2Id}));
if (x234_splashParticle3Id != kInvalidResId)
x264_splashEffects[2].emplace(g_SimplePool->GetObj({FOURCC('PART'), x234_splashParticle3Id}));
if (x238_particle4Id != kInvalidResId)
x23c_.emplace(g_SimplePool->GetObj({FOURCC('PART'), x238_particle4Id}));
if (x24c_particle5Id != kInvalidResId)
x250_visorRunoffEffect.emplace(g_SimplePool->GetObj({FOURCC('PART'), x24c_particle5Id}));
x298_splashSounds.push_back(CSfxManager::TranslateSFXID(splashSfx1));
x298_splashSounds.push_back(CSfxManager::TranslateSFXID(splashSfx2));
x298_splashSounds.push_back(CSfxManager::TranslateSFXID(splashSfx3));
SetCalculateLighting(true);
if (lightmapId != kInvalidResId)
x90_actorLights->DisableAreaLights();
x90_actorLights->SetMaxDynamicLights(4);
x90_actorLights->SetCastShadows(false);
x90_actorLights->SetAmbientChannelOverflow(false);
x90_actorLights->SetFindNearestDynamicLights(true);
x148_24_playerInside = true;
CalculateRenderBounds();
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xe6_27_renderVisorFlags = u8(thermalCold ? 2 : 1);
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if (!x30_24_active)
{
x2bc_alpha = 0.f;
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x214_fogBias = 0.f;
x218_fogMagnitude = 0.f;
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}
SetupGrid(true);
}
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void CScriptWater::SetupGrid(bool recomputeClipping)
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{
zeus::CAABox triggerAABB = GetTriggerBoundsWR();
auto dimX = u32((triggerAABB.max.x - triggerAABB.min.x + x2c0_tileSize) / x2c0_tileSize);
auto dimY = u32((triggerAABB.max.y - triggerAABB.min.y + x2c0_tileSize) / x2c0_tileSize);
x2e4_gridCellCount2 = x2cc_gridCellCount = (dimX + 1) * (dimY + 1);
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x2dc_vertIntersects.reset();
if (!x2d8_tileIntersects || dimX != x2c4_gridDimX || dimY != x2c8_gridDimY)
x2d8_tileIntersects.reset(new bool[dimX * dimY]);
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x2c4_gridDimX = dimX;
x2c8_gridDimY = dimY;
for (int i=0 ; i<x2c8_gridDimY ; ++i)
for (int j=0 ; j<x2c4_gridDimX ; ++j)
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x2d8_tileIntersects[i * x2c4_gridDimX + j] = true;
if (!x2e0_patchIntersects || x2d0_patchDimX != 0 || x2d4_patchDimY != 0)
x2e0_patchIntersects.reset(new u8[32]);
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for (int i=0 ; i<32 ; ++i)
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x2e0_patchIntersects[i] = 1;
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x2d4_patchDimY = 0;
x2d0_patchDimX = 0;
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x2e8_28_recomputeClipping = recomputeClipping;
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}
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static const CMaterialFilter SolidFilter = CMaterialFilter::MakeInclude({EMaterialTypes::Solid});
void CScriptWater::SetupGridClipping(CStateManager& mgr, int computeVerts)
{
if (x2e8_28_recomputeClipping)
{
x2e4_gridCellCount2 = 0;
x2dc_vertIntersects.reset();
x2e8_28_recomputeClipping = false;
}
if (x2e4_gridCellCount2 >= x2cc_gridCellCount)
return;
if (!x2dc_vertIntersects)
x2dc_vertIntersects.reset(new bool[(x2c4_gridDimX + 1) * (x2c8_gridDimY + 1)]);
zeus::CAABox triggerBounds = GetTriggerBoundsWR();
zeus::CVector3f basePos = triggerBounds.min;
basePos.z = triggerBounds.max.z + 0.8f;
auto gridDiv = std::div(int(x2e4_gridCellCount2), int(x2c4_gridDimX + 1));
float yOffset = x2c0_tileSize * gridDiv.quot;
float xOffset = x2c0_tileSize * gridDiv.rem;
float mag = std::min(120.f, 2.f * (x130_bounds.max.z - x130_bounds.min.z) + 0.8f);
for (int i = x2e4_gridCellCount2; i < std::min(x2e4_gridCellCount2 + computeVerts, x2cc_gridCellCount); ++i)
{
zeus::CVector3f pos = basePos;
pos.x += xOffset;
pos.y += yOffset;
x2dc_vertIntersects[i] = mgr.RayStaticIntersection(pos, zeus::CVector3f::skDown, mag, SolidFilter).IsValid();
gridDiv.rem += 1;
xOffset += x2c0_tileSize;
if (gridDiv.rem > x2c4_gridDimX)
{
yOffset += x2c0_tileSize;
xOffset = 0.f;
gridDiv.rem = 0;
}
}
x2e4_gridCellCount2 += computeVerts;
if (x2e4_gridCellCount2 < x2cc_gridCellCount)
return;
x2e4_gridCellCount2 = x2cc_gridCellCount;
x2d8_tileIntersects.reset(new bool[x2c4_gridDimX * x2c8_gridDimY]);
for (int i = 0; i < x2c8_gridDimY; ++i)
{
int rowBase = x2c4_gridDimX * i;
int nextRowBase = (x2c4_gridDimX + 1) * i;
for (int j = 0; j < x2c4_gridDimX; ++j)
{
x2d8_tileIntersects[rowBase + j] =
x2dc_vertIntersects[nextRowBase + j] ||
x2dc_vertIntersects[nextRowBase + j + 1] ||
x2dc_vertIntersects[nextRowBase + j + x2c4_gridDimX + 1] ||
x2dc_vertIntersects[nextRowBase + j + x2c4_gridDimX + 2];
}
}
int tilesPerPatch = std::min(42 / x1b4_fluidPlane->GetTileSubdivisions(), 7);
x2d0_patchDimX = (tilesPerPatch + x2c4_gridDimX - 1) / tilesPerPatch;
x2d4_patchDimY = (tilesPerPatch + x2c8_gridDimY - 1) / tilesPerPatch;
x2e0_patchIntersects.reset(new u8[x2d0_patchDimX * x2d4_patchDimY]);
int curTileY = 0;
int nextTileY;
for (int i=0 ; i<x2d4_patchDimY ; ++i, curTileY = nextTileY)
{
nextTileY = curTileY + tilesPerPatch;
int curTileX = 0;
int rowBase = x2d0_patchDimX * i;
for (int j=0 ; j<x2d0_patchDimX ; ++j)
{
int nextTileX = curTileX + tilesPerPatch;
bool allClear = true;
bool allIntersections = true;
for (int k=curTileY ; k<std::min(nextTileY, x2c8_gridDimY) ; ++k)
{
if (!allClear && !allIntersections)
break;
for (int l=curTileX ; l<std::min(nextTileX, x2c4_gridDimX) ; ++l)
{
if (x2d8_tileIntersects[k * x2c4_gridDimX + l])
{
allClear = false;
if (!allIntersections)
break;
}
else
{
allIntersections = false;
if (!allClear)
break;
}
}
}
u8 flag;
if (allIntersections)
flag = 1;
else if (allClear)
flag = 0;
else
flag = 2;
x2e0_patchIntersects[rowBase + j] = flag;
curTileX += tilesPerPatch;
}
}
x2dc_vertIntersects.reset();
}
void CScriptWater::UpdateSplashInhabitants(CStateManager& mgr)
{
// TODO: Do
}
void CScriptWater::Think(float dt, CStateManager& mgr)
{
if (!x30_24_active)
return;
bool oldCamSubmerged = x148_25_camSubmerged;
CScriptTrigger::Think(dt, mgr);
CGameCamera* curCam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
if (x148_25_camSubmerged && !oldCamSubmerged)
mgr.SendScriptMsg(curCam, x8_uid, EScriptObjectMessage::AddSplashInhabitant);
else if (!x148_25_camSubmerged && oldCamSubmerged)
mgr.SendScriptMsg(curCam, x8_uid, EScriptObjectMessage::RemoveSplashInhabitant);
UpdateSplashInhabitants(mgr);
if (x2e8_30_alphaOut)
{
x2bc_alpha -= x2b8_alphaOutRecip * dt * x1b4_fluidPlane->GetAlpha();
x214_fogBias -= x2b8_alphaOutRecip * dt * x21c_origFogBias;
x218_fogMagnitude -= x2b8_alphaOutRecip * dt * x220_origFogMagnitude;
if (x2bc_alpha <= 0.f)
{
x218_fogMagnitude = 0.f;
x214_fogBias = 0.f;
x2bc_alpha = 0.f;
x2e8_30_alphaOut = false;
}
}
else if (x2e8_29_alphaIn)
{
x2bc_alpha += x2b4_alphaInRecip * dt * x1b4_fluidPlane->GetAlpha();
x214_fogBias -= x2b4_alphaInRecip * dt * x21c_origFogBias;
x218_fogMagnitude -= x2b4_alphaInRecip * dt * x220_origFogMagnitude;
if (x2bc_alpha > x1b4_fluidPlane->GetAlpha())
{
x2bc_alpha = x1b4_fluidPlane->GetAlpha();
x214_fogBias = x21c_origFogBias;
x218_fogMagnitude = x220_origFogMagnitude;
x2e8_29_alphaIn = false;
}
}
if (x2e8_26_morphing)
{
bool stillMorphing = true;
if (x2e8_25_morphIn)
{
x1f8_morphFactor += dt / x1d0_morphInTime;
if (x1f8_morphFactor > 1.f)
{
x1f8_morphFactor = 1.f;
stillMorphing = false;
}
}
else
{
x1f8_morphFactor -= dt / x1f4_morphOutTime;
if (x1f8_morphFactor < 0.f)
{
x1f8_morphFactor = 0.f;
stillMorphing = false;
}
}
SetTranslation(zeus::CVector3f::lerp(x1d4_positionOrig, x1b8_positionMorphed, x1f8_morphFactor));
zeus::CVector3f lerpExtent = zeus::CVector3f::lerp(x1e0_extentOrig, x1c4_extentMorphed, x1f8_morphFactor);
x130_bounds = zeus::CAABox(lerpExtent * -0.5f, lerpExtent * 0.5f);
CalculateRenderBounds();
if (!stillMorphing)
SetMorphing(false);
else
SetupGrid(false);
}
SetupGridClipping(mgr, 4);
}
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void CScriptWater::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId other, CStateManager& mgr)
{
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switch (msg)
{
case EScriptObjectMessage::Next:
if (!x30_24_active)
break;
x2e8_25_morphIn = !x2e8_25_morphIn;
if (x2e8_25_morphIn)
{
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::Play ||
conn.x4_msg != EScriptObjectMessage::Activate)
continue;
auto list = mgr.GetIdListForScript(conn.x8_objId);
if (list.first == mgr.GetIdListEnd())
continue;
if (TCastToConstPtr<CScriptTrigger> trig = mgr.GetObjectById(list.first->second))
{
x1b8_positionMorphed = trig->GetTranslation();
x1c4_extentMorphed = trig->GetTriggerBoundsOR().max - trig->GetTriggerBoundsOR().min;
x1f0_damageMorphed = trig->GetDamageInfo().GetDamage();
x1d4_positionOrig = GetTranslation();
x1e0_extentOrig = x130_bounds.max - x130_bounds.min;
x1ec_damageOrig = x100_damageInfo.GetDamage();
break;
}
}
}
SetMorphing(true);
break;
case EScriptObjectMessage::Activate:
x2e8_30_alphaOut = false;
if (std::fabs(x2ac_alphaInTime) < 0.00001f)
{
x2bc_alpha = x1b4_fluidPlane->GetAlpha();
x214_fogBias = x21c_origFogBias;
x218_fogMagnitude = x220_origFogMagnitude;
}
else
{
x2e8_29_alphaIn = true;
}
break;
case EScriptObjectMessage::Action:
x2e8_29_alphaIn = false;
if (std::fabs(x2b0_alphaOutTime) < 0.00001f)
{
x2bc_alpha = 0.f;
x214_fogBias = 0.f;
x218_fogMagnitude = 0.f;
}
else
{
x2e8_30_alphaOut = true;
}
break;
default:
break;
}
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CScriptTrigger::AcceptScriptMsg(msg, other, mgr);
}
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void CScriptWater::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
{
if (x2e8_27_allowRender)
{
zeus::CAABox aabb = GetSortingBounds(mgr);
xe4_30_outOfFrustum = !frustum.aabbFrustumTest(aabb);
if (!xe4_30_outOfFrustum)
{
if (x4_areaId != kInvalidAreaId)
{
if (x90_actorLights->GetMaxAreaLights() &&
(xe4_29_actorLightsDirty || x90_actorLights->GetIsDirty()))
{
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(x4_areaId);
if (area->IsPostConstructed())
{
x90_actorLights->BuildAreaLightList(mgr, *area, GetTriggerBoundsWR());
xe4_29_actorLightsDirty = false;
}
}
x90_actorLights->BuildDynamicLightList(mgr, GetTriggerBoundsWR());
}
x150_frustum = frustum;
}
}
else
{
xe4_30_outOfFrustum = true;
}
}
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void CScriptWater::AddToRenderer(const zeus::CFrustum& /*frustum*/, const CStateManager& mgr) const
{
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if (!xe4_30_outOfFrustum)
{
zeus::CPlane plane;
plane.vec = x34_transform.origin.normalized();
plane.d = x34_transform.origin.z + x130_bounds.max.z;
zeus::CAABox renderBounds = GetSortingBounds(mgr);
mgr.AddDrawableActorPlane(*this, plane, renderBounds);
}
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}
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void CScriptWater::Render(const CStateManager& mgr) const
{
if (x30_24_active && !xe4_30_outOfFrustum)
{
float zOffset = 0.5f * (x9c_renderBounds.max.z + x9c_renderBounds.min.z) - x34_transform.origin.z;
zeus::CAABox aabb = x9c_renderBounds.getTransformedAABox(
zeus::CTransform::Translate(-x34_transform.origin.x, -x34_transform.origin.y,
-x34_transform.origin.z - zOffset));
zeus::CTransform xf = x34_transform;
xf.origin.z += zOffset;
zeus::CVector3f areaCenter = mgr.GetWorld()->GetAreaAlways(mgr.GetNextAreaId())->GetAABB().center();
std::experimental::optional<CRippleManager> rippleMan(mgr.GetFluidPlaneManager()->GetRippleManager());
x1b4_fluidPlane->Render(mgr, x2bc_alpha, aabb, xf,
mgr.GetWorld()->GetAreaAlways(x4_areaId)->GetTransform(), false,
x150_frustum, rippleMan, x8_uid, x2d8_tileIntersects.get(),
x2c4_gridDimX, x2c8_gridDimY, areaCenter);
if (x214_fogBias != 0.f)
{
if (mgr.GetPlayerState()->CanVisorSeeFog(mgr))
{
float fogLevel = mgr.IntegrateVisorFog(x218_fogMagnitude *
std::sin(x224_fogSpeed * CGraphics::GetSecondsMod900()) +
x214_fogBias);
if (fogLevel > 0.f)
{
zeus::CAABox fogBox = GetTriggerBoundsWR();
fogBox.min.z = fogBox.max.z;
fogBox.max.z += fogLevel;
zeus::CTransform modelXf = zeus::CTransform::Translate(fogBox.center()) *
zeus::CTransform::Scale((fogBox.max - fogBox.min) * 0.5f);
zeus::CAABox renderAABB(zeus::CVector3f::skNegOne, zeus::CVector3f::skOne);
CGraphics::SetModelMatrix(modelXf);
g_Renderer->SetAmbientColor(zeus::CColor::skWhite);
g_Renderer->RenderFogVolume(x228_fogColor, renderAABB, nullptr, nullptr);
}
}
}
CGraphics::DisableAllLights();
}
CActor::Render(mgr);
}
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void CScriptWater::Touch(CActor& otherAct, CStateManager& mgr)
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{
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if (!x30_24_active)
return;
CScriptTrigger::Touch(otherAct, mgr);
if (otherAct.GetMaterialList().HasMaterial(EMaterialTypes::Trigger))
return;
for (auto& inhab : x1fc_waterInhabitants)
if (inhab.first == otherAct.GetUniqueId())
{
inhab.second = true;
return;
}
auto touchBounds = otherAct.GetTouchBounds();
if (!touchBounds)
return;
x1fc_waterInhabitants.emplace_back(otherAct.GetUniqueId(), true);
float triggerMaxZ = GetTriggerBoundsWR().max.z;
if (touchBounds->min.z <= triggerMaxZ && touchBounds->max.z >= triggerMaxZ)
otherAct.FluidFXThink(EFluidState::Zero, *this, mgr);
mgr.SendScriptMsg(&otherAct, x8_uid, EScriptObjectMessage::AddSplashInhabitant);
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}
void CScriptWater::CalculateRenderBounds()
{
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zeus::CVector3f aabbMin = x130_bounds.min;
aabbMin.z = x130_bounds.max.z - 1.f;
zeus::CVector3f aabbMax = x130_bounds.max;
aabbMax.z += 1.f;
zeus::CVector3f transAABBMin = aabbMin + GetTranslation();
zeus::CVector3f transAABBMax = aabbMax + GetTranslation();
x9c_renderBounds = zeus::CAABox(transAABBMin, transAABBMax);
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}
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zeus::CAABox CScriptWater::GetSortingBounds(const CStateManager& mgr) const
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{
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zeus::CVector3f max = x9c_renderBounds.max;
max.z = std::max(max.z, x9c_renderBounds.max.z - 1.f + x214_fogBias + x218_fogMagnitude);
return {x9c_renderBounds.min, max};
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}
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EWeaponCollisionResponseTypes CScriptWater::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
CWeaponMode&, int)
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{
return EWeaponCollisionResponseTypes::Water;
}
s16 CScriptWater::GetSplashSound(float dt) const
{
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return x298_splashSounds[GetSplashIndex(dt)];
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}
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const std::experimental::optional<TLockedToken<CGenDescription>>& CScriptWater::GetSplashEffect(float dt) const
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{
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return x264_splashEffects[GetSplashIndex(dt)];
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}
float CScriptWater::GetSplashEffectScale(float dt) const
{
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if (std::fabs(dt - 1.f) < 0.00001f)
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return kSplashScales[5];
u32 idx = GetSplashIndex(dt);
float s = dt - zeus::floorF(dt * 3.f);
return ((1.f - s) * (s * kSplashScales[idx * 2])) + kSplashScales[idx];
}
u32 CScriptWater::GetSplashIndex(float dt) const
{
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auto idx = u32(dt * 3.f);
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return (idx < 3 ? idx : idx - 1);
}
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void CScriptWater::SetMorphing(bool m)
{
if (m == x2e8_26_morphing)
return;
x2e8_26_morphing = m;
SetupGrid(!m);
}
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const CScriptWater* CScriptWater::GetNextConnectedWater(const CStateManager& mgr) const
{
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
continue;
auto its = mgr.GetIdListForScript(conn.x8_objId);
if (its.first != mgr.GetIdListEnd())
if (TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(its.first->second))
return water.GetPtr();
}
return nullptr;
}
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}