metaforce/Runtime/GuiSys/CGuiSliderGroup.hpp

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#pragma once
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#include "CGuiCompoundWidget.hpp"
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#include <functional>
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namespace urde {
class CSimplePool;
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class CGuiSliderGroup : public CGuiCompoundWidget {
public:
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enum class EState { None, Decreasing, Increasing, MouseMove };
private:
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float xb8_minVal;
float xbc_maxVal;
float xc0_roundedCurVal;
float xc4_curVal;
float xc8_increment;
CGuiWidget* xcc_sliderRangeWidgets[2] = {};
std::function<void(CGuiSliderGroup*, float)> xd8_changeCallback;
EState xf0_state = EState::None;
union {
struct {
bool xf4_24_inputPending : 1;
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mutable bool m_mouseInside : 1;
bool m_mouseDown : 1;
};
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u32 _dummy = 0;
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};
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mutable float m_mouseT = 0.f;
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void StartDecreasing();
void StartIncreasing();
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public:
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CGuiSliderGroup(const CGuiWidgetParms& parms, float a, float b, float c, float d);
FourCC GetWidgetTypeID() const { return FOURCC('SLGP'); }
EState GetState() const { return xf0_state; }
void SetSelectionChangedCallback(std::function<void(CGuiSliderGroup*, float)>&& func);
void SetIncrement(float inc) { xc8_increment = inc; }
void SetMinVal(float min) {
xb8_minVal = min;
SetCurVal(xc0_roundedCurVal);
}
void SetMaxVal(float max) {
xbc_maxVal = max;
SetCurVal(xc0_roundedCurVal);
}
void SetCurVal(float cur);
float GetGurVal() const { return xc0_roundedCurVal; }
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bool TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const;
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void ProcessUserInput(const CFinalInput& input);
void Update(float dt);
bool AddWorkerWidget(CGuiWidget* worker);
CGuiWidget* GetWorkerWidget(int id) const;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
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};
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} // namespace urde