2018-10-07 03:42:33 +00:00
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#pragma once
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2018-02-11 05:27:00 +00:00
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2019-09-28 02:53:03 +00:00
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#include "Runtime/Weapon/CEnergyProjectile.hpp"
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2018-02-11 05:27:00 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde::MP1 {
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class CFlaahgraProjectile : public CEnergyProjectile {
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bool x3d8_bigStrike;
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2018-02-11 05:27:00 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CFlaahgraProjectile(bool bigStrike, const TToken<CWeaponDescription>& desc, const zeus::CTransform& xf,
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const CDamageInfo& damage, TUniqueId uid, TAreaId aid, TUniqueId owner);
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2020-08-14 04:21:55 +00:00
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager &mgr) override;
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2018-02-11 05:27:00 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde::MP1
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