metaforce/Runtime/MP1/World/CFlickerBat.cpp

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#include "CFlickerBat.hpp"
namespace urde::MP1
{
CFlickerBat::CFlickerBat(TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
EColliderType colType, bool b1, const CActorParameters& actParms, bool b2)
: CPatterned(ECharacter::FlickerBat, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, colType,
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EBodyType::Pitchable, actParms, EKnockBackVariant::Small)
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{
}
}