metaforce/Runtime/Character/CSoundPOINode.cpp

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#include "CSoundPOINode.hpp"
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#include "CAnimSourceReader.hpp"
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namespace urde
{
CSoundPOINode::CSoundPOINode()
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: CPOINode("root", EPOIType::Sound, CCharAnimTime(), -1, false, 1.f, -1, 0),
x38_sfxId(0),
x3c_falloff(0.f),
x40_maxDist(0.f)
{}
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CSoundPOINode::CSoundPOINode(CInputStream& in)
: CPOINode(in),
x38_sfxId(in.readUint32Big()),
x3c_falloff(in.readFloatBig()),
x40_maxDist(in.readFloatBig())
{}
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CSoundPOINode::CSoundPOINode(std::string_view name, EPOIType a,
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const CCharAnimTime& time, u32 b, bool c,
float d, u32 e, u32 f, u32 sfxId, float falloff, float maxDist)
: CPOINode(name, a, time, b, c, d, e, f),
x38_sfxId(sfxId), x3c_falloff(falloff), x40_maxDist(maxDist) {}
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CSoundPOINode CSoundPOINode::CopyNodeMinusStartTime(const CSoundPOINode& node,
const CCharAnimTime& startTime)
{
CSoundPOINode ret = node;
ret.x1c_time -= startTime;
return ret;
}
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}