metaforce/Editor/ProjectManager.hpp

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#pragma once
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#include "hecl/Database.hpp"
#include "athena/DNAYaml.hpp"
#include "ProjectResourceFactoryMP1.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "hecl/Runtime.hpp"
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#include "MP1/MP1.hpp"
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namespace urde {
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class ViewManager;
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using ConfigReader = athena::io::YAMLDocReader;
using ConfigWriter = athena::io::YAMLDocWriter;
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class ProjectResourcePool : public CSimplePool {
class ProjectManager& m_parent;
public:
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ProjectResourcePool(IFactory& factory, ProjectManager& parent) : CSimplePool(factory), m_parent(parent) {}
CToken GetObj(std::string_view);
CToken GetObj(std::string_view, const CVParamTransfer&);
};
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class ProjectManager {
ViewManager& m_vm;
std::unique_ptr<hecl::Database::Project> m_proj;
static bool m_registeredSpecs;
hecl::ClientProcess m_clientProc;
ProjectResourceFactoryMP1 m_factoryMP1;
ProjectResourcePool m_objStore;
std::optional<MP1::CMain> m_mainMP1;
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bool m_precooking = false;
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public:
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static ProjectManager* g_SharedManager;
ProjectManager(ViewManager& vm);
operator bool() const { return m_proj.operator bool(); }
hecl::Database::Project* project() { return m_proj.get(); }
ProjectResourcePool& objectStore() { return m_objStore; }
ProjectResourceFactoryMP1& resourceFactoryMP1() { return m_factoryMP1; }
MP1::CMain* gameMain() { return m_mainMP1 ? &*m_mainMP1 : nullptr; }
SObjectTag TagFromPath(hecl::SystemStringView path) const {
return m_factoryMP1.ProjectResourceFactoryBase::TagFromPath(path);
}
bool newProject(hecl::SystemStringView path);
bool openProject(hecl::SystemStringView path);
bool extractGame(hecl::SystemStringView path);
bool saveProject();
void mainUpdate();
void mainDraw();
void shutdown();
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};
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} // namespace urde