metaforce/Runtime/Character/CFBStreamedAnimReader.hpp

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#pragma once
#include <memory>
#include <vector>
#include "Runtime/Character/CAnimSourceReader.hpp"
#include "Runtime/Character/CFBStreamedCompression.hpp"
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namespace urde {
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class CBitLevelLoader;
template <class T>
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class TAnimSourceInfo : public IAnimSourceInfo {
TSubAnimTypeToken<T> x4_token;
public:
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TAnimSourceInfo(const TSubAnimTypeToken<T>& token) : x4_token(token) {}
bool HasPOIData() const override { return x4_token->HasPOIData(); }
const std::vector<CBoolPOINode>& GetBoolPOIStream() const override { return x4_token->GetBoolPOIStream(); }
const std::vector<CInt32POINode>& GetInt32POIStream() const override { return x4_token->GetInt32POIStream(); }
const std::vector<CParticlePOINode>& GetParticlePOIStream() const override {
return x4_token->GetParticlePOIStream();
}
const std::vector<CSoundPOINode>& GetSoundPOIStream() const override { return x4_token->GetSoundPOIStream(); }
CCharAnimTime GetAnimationDuration() const override { return x4_token->GetAnimationDuration(); }
};
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class CFBStreamedAnimReaderTotals {
friend class CSegIdToIndexConverter;
friend class CFBStreamedPairOfTotals;
friend class CFBStreamedAnimReader;
std::unique_ptr<u8[]> x0_buffer;
s32* x4_cumulativeInts32; /* Used to be 16 per channel */
u8* x8_hasTrans1;
u16* xc_segIds2;
float* x10_computedFloats32;
u32 x14_rotDiv;
float x18_transMult;
u32 x1c_curKey = 0;
bool x20_calculated = false;
u32 x24_boneChanCount;
void Allocate(u32 chanCount);
public:
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CFBStreamedAnimReaderTotals(const CFBStreamedCompression& source);
void Initialize(const CFBStreamedCompression& source);
void IncrementInto(CBitLevelLoader& loader, const CFBStreamedCompression& source, CFBStreamedAnimReaderTotals& dest);
void CalculateDown();
bool IsCalculated() const { return x20_calculated; }
const float* GetFloats(int chanIdx) const { return &x10_computedFloats32[chanIdx * 8]; }
};
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class CFBStreamedPairOfTotals {
friend class CFBStreamedAnimReader;
TSubAnimTypeToken<CFBStreamedCompression> x0_source;
u32* xc_rotsAndOffs;
bool x10_nextSel = true;
CFBStreamedAnimReaderTotals x14_a;
CFBStreamedAnimReaderTotals x3c_b;
float x78_t = 0.f;
public:
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CFBStreamedPairOfTotals(const TSubAnimTypeToken<CFBStreamedCompression>& source);
void SetTime(CBitLevelLoader& loader, const CCharAnimTime& time);
void DoIncrement(CBitLevelLoader& loader);
float GetT() const { return x78_t; }
CFBStreamedAnimReaderTotals& Next() { return x10_nextSel ? x3c_b : x14_a; }
CFBStreamedAnimReaderTotals& Prior() { return x10_nextSel ? x14_a : x3c_b; }
const CFBStreamedAnimReaderTotals& Next() const { return x10_nextSel ? x3c_b : x14_a; }
const CFBStreamedAnimReaderTotals& Prior() const { return x10_nextSel ? x14_a : x3c_b; }
};
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class CBitLevelLoader {
const u8* m_data;
size_t m_bitIdx = 0;
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public:
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CBitLevelLoader(const void* data) : m_data(reinterpret_cast<const u8*>(data)) {}
void Reset() { m_bitIdx = 0; }
u32 LoadUnsigned(u8 q);
s32 LoadSigned(u8 q);
bool LoadBool();
size_t GetCurBit() const { return m_bitIdx; }
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};
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class CSegIdToIndexConverter {
std::array<s32,100> x0_indices;
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public:
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CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals);
s32 SegIdToIndex(const CSegId& id) const { return x0_indices[id]; }
};
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class CFBStreamedAnimReader : public CAnimSourceReaderBase {
TSubAnimTypeToken<CFBStreamedCompression> x54_source;
CSteadyStateAnimInfo x64_steadyStateInfo;
CFBStreamedPairOfTotals x7c_totals;
const u8* x104_bitstreamData;
CBitLevelLoader x108_bitLoader;
CSegIdToIndexConverter x114_segIdToIndex;
bool HasOffset(const CSegId& seg) const;
zeus::CVector3f GetOffset(const CSegId& seg) const;
zeus::CQuaternion GetRotation(const CSegId& seg) const;
public:
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CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const override;
bool VSupportsReverseView() const override { return false; }
void VSetPhase(float) override;
SAdvancementResults VReverseView(const CCharAnimTime& time) override;
std::unique_ptr<IAnimReader> VClone() const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
SAdvancementResults VAdvanceView(const CCharAnimTime& a) override;
CCharAnimTime VGetTimeRemaining() const override;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
bool VHasOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const override;
zeus::CQuaternion VGetRotation(const CSegId& seg) const override;
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};
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} // namespace urde