2018-10-06 20:42:33 -07:00
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#pragma once
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2017-04-06 22:35:09 -07:00
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2019-09-28 19:22:12 -07:00
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#include <array>
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2019-09-27 19:53:03 -07:00
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#include <vector>
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2022-01-31 16:06:54 -08:00
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//#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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2019-09-27 19:53:03 -07:00
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#include <zeus/CColor.hpp>
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2019-09-28 17:30:53 -07:00
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#include <zeus/CVector2f.hpp>
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#include <zeus/CVector3f.hpp>
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2017-04-06 22:35:09 -07:00
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2021-04-10 01:42:06 -07:00
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namespace metaforce {
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2019-09-28 17:30:53 -07:00
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class CTexture;
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2017-04-06 22:35:09 -07:00
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2018-12-07 21:30:43 -08:00
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class CRadarPaintShader {
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public:
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struct Instance {
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std::array<zeus::CVector3f, 4> pos;
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std::array<zeus::CVector2f, 4> uv;
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2018-12-07 21:30:43 -08:00
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zeus::CColor color;
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};
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2017-04-06 22:35:09 -07:00
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private:
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// boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
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// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
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// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
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const CTexture* m_tex = nullptr;
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size_t m_maxInsts = 0;
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public:
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static void Initialize();
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static void Shutdown();
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void draw(const std::vector<Instance>& instances, const CTexture* tex);
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2017-04-06 22:35:09 -07:00
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};
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2021-04-10 01:42:06 -07:00
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} // namespace metaforce
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