metaforce/Runtime/Camera/CGameCamera.cpp

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2016-04-24 04:03:30 +00:00
#include "CGameCamera.hpp"
#include "World/CActorParameters.hpp"
namespace urde
{
CGameCamera::CGameCamera(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, float, float, float, float, TUniqueId, bool, u32)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(),
CMaterialList(EMaterialTypes::Zero), CActorParameters::None(), kInvalidUniqueId)
{
}
}