metaforce/Runtime
Phillip Stephens f5db2527e4 Initial HINT support 2016-09-07 19:03:28 -07:00
..
Audio Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
AutoMapper Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Camera Windows build fixes 2016-08-22 17:12:50 -10:00
Character Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Collision Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
Graphics Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
GuiSys Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
Input Bad level link fixes 2016-04-23 18:03:30 -10:00
MP1 Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
MP2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
MP3 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Particle Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
World Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CArchitectureMessage.hpp Various CWorldTransManager bug fixes 2016-09-02 07:50:03 -10:00
CArchitectureQueue.cpp various implementations 2015-08-19 16:52:07 -10:00
CArchitectureQueue.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CBasics.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CBasicsPC.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CCRC32.cpp CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
CCRC32.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
CCallStack.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CCallStackNix.cpp some CMemory additions 2015-08-23 08:53:43 -10:00
CDependencyGroup.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CDependencyGroup.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CDvdFile.cpp Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
CDvdFile.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CDvdRequest.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CFactoryMgr.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFactoryMgr.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFluidPlaneManager.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CFluidPlaneManager.hpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CGameAllocator.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CGameAllocator.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CGameDebug.cpp More class stubs 2015-08-26 14:23:46 -10:00
CGameDebug.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CGameHintInfo.cpp Initial HINT support 2016-09-07 19:03:28 -07:00
CGameHintInfo.hpp Initial HINT support 2016-09-07 19:03:28 -07:00
CGameOptions.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CGameOptions.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CGameState.cpp Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
CGameState.hpp Initial HINT support 2016-09-07 19:03:28 -07:00
CIOWin.hpp Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
CIOWinManager.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CIOWinManager.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CInGameTweakManagerBase.hpp Various AutoMapper stubs 2016-07-29 10:00:23 -07:00
CMFGameBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMainFlowBase.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CMainFlowBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMakeLists.txt Initial HINT support 2016-09-07 19:03:28 -07:00
CMemory.cpp Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
CMemory.hpp Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
CMemoryCardSys.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMemoryCardSysNix.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CMemoryCardSysOSX.cpp various implementation 2015-08-22 20:42:29 -10:00
CMemoryCardSysWin.cpp various implementation 2015-08-22 20:42:29 -10:00
CObjectList.cpp Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
CObjectList.hpp Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
CPakFile.cpp various implementation 2015-08-22 20:42:29 -10:00
CPakFile.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CPlayMovieBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CPlayerState.cpp Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
CPlayerState.hpp Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
CRandom16.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CRandom16.hpp Revert Range(s32,s32) change (causes segfault do to improper results) 2016-07-02 23:46:18 -07:00
CRelayTracker.cpp Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
CRelayTracker.hpp More GameState imps 2016-07-24 16:14:58 -07:00
CResFactory.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CResFactory.hpp CModelData imps 2016-04-14 11:42:47 -10:00
CResLoader.cpp const_cast refactor 2016-08-28 18:22:54 -10:00
CResLoader.hpp CModelData imps 2016-04-14 11:42:47 -10:00
CSaveWorld.cpp More GameState imps 2016-07-24 16:14:58 -07:00
CSaveWorld.hpp More GameState imps 2016-07-24 16:14:58 -07:00
CScanDisplay.cpp CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
CScanDisplay.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CScannableObjectInfo.cpp CScannableObjectInfo imps 2016-08-03 16:20:31 -07:00
CScannableObjectInfo.hpp CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
CSimplePool.cpp CCharacterFactory imps 2016-04-14 17:02:21 -10:00
CSimplePool.hpp CCharacterFactory imps 2016-04-14 17:02:21 -10:00
CSortedLists.cpp Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
CSortedLists.hpp Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
CStateManager.cpp HLSL XRayBlurFilter 2016-08-19 19:33:06 -10:00
CStateManager.hpp CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
CStaticInterference.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CStringExtras.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTimeProvider.cpp More CModel imps 2016-03-30 20:18:56 -10:00
CTimeProvider.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CToken.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CVirtualDvdFile.cpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CVirtualDvdFile.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CWeaponMgr.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CWeaponMgr.hpp Add some script loaders 2016-04-19 11:25:26 -10:00
GCNTypes.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
GameGlobalObjects.cpp Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
GameGlobalObjects.hpp Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
GameObjectLists.cpp Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
GameObjectLists.hpp Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
IAllocator.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
IAllocator.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IFactory.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
IOStreams.cpp CPlayerState imps 2016-03-23 13:38:01 -07:00
IOStreams.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObj.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjectStore.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRuntimeMain.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
ITweak.hpp WIP Tweak RE 2016-07-26 21:19:32 -07:00
IVParamObj.hpp CCharacterFactory imps 2016-04-14 17:02:21 -10:00
RetroTypes.hpp Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
rstl.cpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
rstl.hpp Various implementatations 2016-04-29 03:08:46 -07:00