metaforce/Runtime/Character/CBoolPOINode.cpp

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2016-04-11 07:10:28 +00:00
#include "CBoolPOINode.hpp"
namespace urde
{
CBoolPOINode::CBoolPOINode()
: CPOINode("root", 1, CCharAnimTime(), -1, false, 1.f, -1, 0) {}
CBoolPOINode::CBoolPOINode(CInputStream& in)
: CPOINode(in), x38_val(in.readBool()) {}
}