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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 17:44:56 +00:00

Work on CBabygoth

This commit is contained in:
Jack Andersen
2019-06-29 21:29:49 -10:00
parent d1e97dd821
commit 003146f614
12 changed files with 723 additions and 360 deletions

View File

@@ -14,89 +14,89 @@ struct Babygoth : IScriptObject {
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> unknown1;
Value<float> unknown2;
UniqueID32 wpsc1;
DamageInfo damageInfo1;
DamageInfo damageInfo2;
UniqueID32 wpsc2;
UniqueID32 particle1;
DamageInfo damageInfo3;
DamageVulnerability damageVulnerabilty1;
DamageVulnerability damageVulnerabilty2;
UniqueID32 cmdlShelless;
UniqueID32 cskrShelless;
Value<float> unknown3;
Value<atUint32> unknown4;
UniqueID32 particle2;
UniqueID32 particle3;
UniqueID32 particle4;
UniqueID32 particle5;
Value<atUint32> unknown5;
Value<atUint32> unknown6;
Value<atUint32> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
UniqueID32 texture;
Value<atUint32> unknown11;
UniqueID32 particle6;
Value<float> fireballAttackTime;
Value<float> fireballAttackTimeVariance;
UniqueID32 fireballWeapon;
DamageInfo fireballDamage;
DamageInfo attackContactDamage;
UniqueID32 fireBreathWeapon;
UniqueID32 fireBreathRes;
DamageInfo fireBreathDamage;
DamageVulnerability mouthVulnerabilities;
DamageVulnerability shellVulnerabilities;
UniqueID32 noShellModel;
UniqueID32 noShellSkin;
Value<float> shellHitPoints;
Value<atUint32> shellCrackSfx;
UniqueID32 intermediateCrackParticle;
UniqueID32 crackOneParticle;
UniqueID32 crackTwoParticle;
UniqueID32 destroyShellParticle;
Value<atUint32> crackOneSfx;
Value<atUint32> crackTwoSfx;
Value<atUint32> destroyShellSfx;
Value<float> timeUntilAttack;
Value<float> attackCooldownTime;
Value<float> interestTime;
UniqueID32 flamePlayerSteamTxtr;
Value<atUint32> flamePlayerHitSfx;
UniqueID32 flamePlayerIceTxtr;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
UniqueID32 cinf = patternedInfo.animationParameters.getCINF(pakRouter);
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
if (cmdlShelless && cskrShelless) {
charAssoc.m_cmdlRigs[cmdlShelless] = std::make_pair(cskrShelless, cinf);
charAssoc.m_cskrCinfToCharacter[cskrShelless] =
if (noShellModel && noShellSkin) {
charAssoc.m_cmdlRigs[noShellModel] = std::make_pair(noShellSkin, cinf);
charAssoc.m_cskrCinfToCharacter[noShellSkin] =
std::make_pair(patternedInfo.animationParameters.animationCharacterSet, "ATTACH.SHELLESS.CSKR");
charAssoc.addAttachmentRig(patternedInfo.animationParameters.animationCharacterSet, {}, cmdlShelless, "SHELLESS");
charAssoc.addAttachmentRig(patternedInfo.animationParameters.animationCharacterSet, {}, noShellModel, "SHELLESS");
}
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
if (wpsc1) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc1);
if (fireballWeapon) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireballWeapon);
ent->name = name + "_wpsc1";
}
if (wpsc2) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc2);
if (fireBreathWeapon) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireBreathWeapon);
ent->name = name + "_wpsc2";
}
if (particle1) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1);
if (fireBreathRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(fireBreathRes);
ent->name = name + "_part1";
}
if (cmdlShelless) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(cmdlShelless);
if (noShellModel) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(noShellModel);
ent->name = name + "_emodel";
}
if (cskrShelless) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(cskrShelless);
if (noShellSkin) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(noShellSkin);
ent->name = name + "_eskin";
}
if (particle2) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2);
if (intermediateCrackParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(intermediateCrackParticle);
ent->name = name + "_part2";
}
if (particle3) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle3);
if (crackOneParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(crackOneParticle);
ent->name = name + "_part3";
}
if (particle4) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle4);
if (crackTwoParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(crackTwoParticle);
ent->name = name + "_part4";
}
if (particle5) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle5);
if (destroyShellParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(destroyShellParticle);
ent->name = name + "_part5";
}
if (texture) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture);
if (flamePlayerSteamTxtr) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(flamePlayerSteamTxtr);
ent->name = name + "_tex";
}
if (particle6) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle6);
if (flamePlayerIceTxtr) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(flamePlayerIceTxtr);
ent->name = name + "_part6";
}
patternedInfo.nameIDs(pakRouter, name + "_patterned");
@@ -104,17 +104,17 @@ struct Babygoth : IScriptObject {
}
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
g_curSpec->flattenDependencies(wpsc1, pathsOut);
g_curSpec->flattenDependencies(wpsc2, pathsOut);
g_curSpec->flattenDependencies(particle1, pathsOut);
g_curSpec->flattenDependencies(cmdlShelless, pathsOut);
g_curSpec->flattenDependencies(cskrShelless, pathsOut);
g_curSpec->flattenDependencies(particle2, pathsOut);
g_curSpec->flattenDependencies(particle3, pathsOut);
g_curSpec->flattenDependencies(particle4, pathsOut);
g_curSpec->flattenDependencies(particle5, pathsOut);
g_curSpec->flattenDependencies(texture, pathsOut);
g_curSpec->flattenDependencies(particle6, pathsOut);
g_curSpec->flattenDependencies(fireballWeapon, pathsOut);
g_curSpec->flattenDependencies(fireBreathWeapon, pathsOut);
g_curSpec->flattenDependencies(fireBreathRes, pathsOut);
g_curSpec->flattenDependencies(noShellModel, pathsOut);
g_curSpec->flattenDependencies(noShellSkin, pathsOut);
g_curSpec->flattenDependencies(intermediateCrackParticle, pathsOut);
g_curSpec->flattenDependencies(crackOneParticle, pathsOut);
g_curSpec->flattenDependencies(crackTwoParticle, pathsOut);
g_curSpec->flattenDependencies(destroyShellParticle, pathsOut);
g_curSpec->flattenDependencies(flamePlayerSteamTxtr, pathsOut);
g_curSpec->flattenDependencies(flamePlayerIceTxtr, pathsOut);
patternedInfo.depIDs(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut);
}