mirror of https://github.com/AxioDL/metaforce.git
CCubeRenderer: Don't fill up the buckets uncontrolled
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@ -219,7 +219,14 @@ void CCubeRenderer::DisablePVS() { xc8_pvs.reset(); }
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void CCubeRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>* geometry) {}
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void CCubeRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask, bool shadowRender) {}
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void CCubeRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask) {}
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void CCubeRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask) {
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//SetupRenderState();
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//TODO: Loop
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Buckets::Sort();
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//RenderBucketItems(items);
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//DrawRenderBucketsDebug();
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Buckets::Clear();
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}
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void CCubeRenderer::DrawStaticGeometry(int areaIdx, int mask, int targetMask) {}
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void CCubeRenderer::DrawAreaGeometry(int areaIdx, int mask, int targetMask) {}
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void CCubeRenderer::PostRenderFogs() {}
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