CFlaahgra: Remove redundant (non-existent?) method

This commit is contained in:
Luke Street 2020-08-17 03:13:09 -04:00
parent 7833b9532b
commit 015f9c06ae
2 changed files with 1 additions and 2 deletions

View File

@ -734,7 +734,7 @@ void CFlaahgra::UpdateAimPosition(CStateManager& mgr, float dt) {
return;
zeus::CVector3f vec;
if (x780_ == 0 || x8e4_28_ || sub_801ae638() || sub801e4f8())
if (x780_ == 0 || x8e4_28_ || sub_801ae638() || sub801ae650())
vec = head->GetTranslation();
else
vec = GetTranslation() + zeus::CVector3f(0.f, 0.f, 3.7675f) +

View File

@ -177,7 +177,6 @@ class CFlaahgra : public CPatterned {
void SetupHealthInfo(CStateManager&);
zeus::CVector3f GetAttackTargetPos(const CStateManager& mgr) const;
void RattlePlayer(CStateManager& mgr, const zeus::CVector3f& vec);
bool sub801e4f8() const { return x7a8_ == 0 || x7a8_ == 1; }
void CalculateFallDirection();
void UpdateHeadDamageVulnerability(CStateManager&, bool);